Differenze tra le versioni di "Static housing destructibility"
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Lex (discussione | contributi) (Remove draft) |
Lex (discussione | contributi) m |
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(3 versioni intermedie di un altro utente non mostrate) | |||
Riga 1: | Riga 1: | ||
− | {{ | + | {{Static housing destructibility}} |
== See also == | == See also == | ||
Riga 7: | Riga 7: | ||
* [[Housing decoration]] | * [[Housing decoration]] | ||
− | + | == References == | |
+ | |||
+ | <references/> | ||
[[Category:Player housing]] | [[Category:Player housing]] |
Versione delle 23:26, 3 mag 2020
Following a node siege, static housing will be scaled back or destroyed based on the advancement of the node.[1]
- If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back.