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[[File:War Beast.mp4|thumb|450px|[[War Beast]] animation by [[Trystan Snodgrass]].{{livestream|31 July 2020|1h52m34|3tWezxjwGE8}}]]
 
[[File:War Beast.mp4|thumb|450px|[[War Beast]] animation by [[Trystan Snodgrass]].{{livestream|31 July 2020|1h52m34|3tWezxjwGE8}}]]
[[File:vlcsnap-2019-11-24-10h02m52s033.png|thumb|450px|[[War Beast]] [[3D render]] by [[Jessica Jennings]].{{livestream|November 22 2019|41m02|A1SjmI_SOgo}}]]
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[[File:vlcsnap-2019-11-24-10h02m02s238.png|thumb|450px|[[War Beast]] [[3D render]] by [[Jessica Jennings]].{{livestream|November 22 2019|41m02|A1SjmI_SOgo}}]]
  
 
Eight players of the same primary [[Archetypes|archetype]] can band together to create [[Siege summons|monumental effects]] during a [[Sieges|siege]].{{podcast|11 May 2018|49m20|ni4DTaN6JvQ}}
 
Eight players of the same primary [[Archetypes|archetype]] can band together to create [[Siege summons|monumental effects]] during a [[Sieges|siege]].{{podcast|11 May 2018|49m20|ni4DTaN6JvQ}}

Versione delle 17:10, 6 ago 2020

Eight players of the same primary archetype can band together to create monumental effects during a siege.[3]

These are the types of systems that we want to put in place where groups of a single primary archetype can come together to summon these types of effects that play off of what the identity of that archetype is.[3]Steven Sharif