2022-07-29 Livestream
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Trasmissione in diretta, July 29, 2022. Read the transcript.
Referenced by
- Talk:2022-07-29 Livestream
- Account transfers
- Active blocking
- Adaptive content
- Addons
- Affiliazioni
- Alliances
- Alpha-1
- Alpha-1 castle sieges
- Alpha-1 testing
- Alpha-2
- Alpha-2 availability
- Animal husbandry
- Animal husbandry mounts
- Architecture
- Artificial intelligence
- Artisan buildings
- Classi artigiane
- Ashes of Creation
- Backpacks
- Betas
- Bosses
- Bounty hunter maps
- Cacciatori di taglie
- Breeding mechanics
- Buildings
- File:CLIPLivestream-2022-07-29-19:00.mp4
- File:CLIPLivestream-2022-07-29-26:04.mp4
- Caravan events
- Caravan initiation
- Caravan insurance
- Caravan masters
- Caravan skins
- Caravan types
- Caravan
- Caravansary
- Castle nodes
- Assedi del castello
- Personaggio
- Character appearance
- Creatore del personaggio
- Character sheet
- Chests
- Cities
- Citizenship
- Cloaks
- Combattimento
- Combat pets
- Combattimento rinnovato
- Corruption
- Crafting
- Crafting mechanics
- Crafting professions
- Crafting stations
- Default service buildings
- Draghi
- Ducks
- Economia
- Emanuel Gonzalez
- Emblems
- Encampment
- Encounters
- End game
- Ambienti
- Escrow system
- Evasion
- Expedition
- Experience
- Fazioni
- Flags
- Freehold building placement
- Freehold buildings
- Frigates
- Galleons
- Game difficulty
- Game masters
- Gameplay
- Genetic traits
- Genetics
- Dinamiche di gruppo
- Gryphons
- Guild alliances
- Guild benefits
- Castelli della Gilda
- Guild formation
- Guild leaders
- Guild members
- Guerre tra Gilde
- Gilde
- Guise of the Negotiator
- Horses
- Housing decorations
- Hunting
- Campi di Caccia
- Hybrid combat
- Instancing
- Inventario
- Kaivek
- Kickstarter
- Landform tool
- Level cap
- Livellamento
- Lightfoot Leveret
- Lore
- Metropolis
- Minor races
- Mobility
- Mobs
- Monete del mostro
- Mount abilities
- Mount barding
- Mounted combat
- Cavalcature
- Muli
- NDA
- NPC guards
- NPC perception
- NPC preception
- NPCs
- Naming buildings
- Naming ships
- Navale
- Node advancement
- Node attacks
- Node footprint
- Node governments
- Node layout and style
- Node leadership powers
- Node progression
- Node stages
- Nodi
- Ochre Legion Dragon
- Open-world PvP
- Campi di battaglia Open World
- Orc appearance
- Patron guilds
- Payment model
- Persistent alpha
- Personal caravan initiation
- Personal caravans
- Personal vessels
- Pets
- Corruzione del Giocatore
- Player death
- Attivazione PvP del Giocatore
- Player housing
- Player movement
- Procedural generation
- Progressione
- Publishers
- PvE
- Pvp
- Missioni
- Rabbits
- Gare
- Racial appearance
- Racial influences
- Recipes
- Programma di rilascio
- Religioni
- Removing corruption
- Ren'Kai
- File:SSLivestream-2022-07-29-46:09.16.png
- File:SSLivestream-2022-07-29-49:04.00.png
- File:SSLivestream-2022-07-29-50:18.96.png
- File:SSLivestream-2022-07-29-50:26.29.png
- File:SSLivestream-2022-07-29-50:34.36.png
- File:SSLivestream-2022-07-29-50:43.11.png
- File:SSLivestream-2022-07-29-50:51.52.png
- File:SSLivestream-2022-07-29-52:10.30.png
- File:SSLivestream-2022-07-29-52:32.73.png
- File:SSLivestream-2022-07-29-54:48.97.png
- File:SSLivestream-2022-07-29-59:00.85.png
- Safe zones
- Sand Momma
- Server wipes
- Service buildings
- Shaded Duckling
- Ship building
- Ship classes
- Ship workstations
- Navi
- Assedi
- Skill and stat dampening
- Organizzazioni sociali
- Stables
- Storage
- Summon Caravan
- Summoning caravans
- Summoning ships
- Testing phases
- The fall
- Time to kill
- Towns
- Tulnar
- Tulnar appearance
- Sottorealtà
- Unique node buildings
- Unreal Engine 5
- User-created content
- Interfaccia utente
- Villages
- Warehouses
- Wilderness
- Workstations
- Zones and progression