Expansions

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Le DLC expansions (releases dopo il lancio) sono pianificate su base trimestrale.[1]

Grazie alla struttura modulare di molti dei sistemi a cui stiamo lavorando, non risulta difficile implementare nuove cose... Pianifichiamo di avere un ciclo a base trimestrale e/o mensile per continuare a pubblicare nuovi contenuti.[4]Jeffrey Bard

Il ciclo trimestrale per i grandi contenuti è ottimo per noi ed in più, come hai detto, queste componenti modulari dei meccanismi nel gioco ci permettono di introdurre patch minori che possono essere viste in diretta nel mondo.[4]Steven Sharif

Non faremo tanti giri di parole sul futuro costo dei DLC. Visto il modello a sottoscrizione, questo fa parte dell'accordo tra noi come Studio e voi: Ci saranno aggiornamenti e capitoli regolarmente pianificati; e la vostra sottoscrizione è ciò che vi permette di accedere a quel contenuto.[5]Steven Sharif

Subscription model

Game time was previously purchasable in Pre-order packs.[6][7]

This allows us to avoid the pay to win mentality many free-to-play games employ, as well as maintain a steady flow of new content for all our players.[8]

Ashes of Creation (the MMORPG) is a subscription based game.[8]

Certain regions will have "harmonized" subscription prices that better reflect their local economies. Harmonized regions will be segregated from other regions.[11]Ry Schueller
  • Subscriptions will begin at launch or, subject to change, a user may be able to choose to activate their subscription to start at a particular point in time.[17]
I think a sub cost provides both the barrier of entry to prevent, some not all, but mitigate some gold selling bots and whatnot because there's a cost associated with playing the game, but it's also not too high that it gets on the greedy side or prevents a lot of players from participating and trying the game; and then if the game is good then people will continue to subscribe and that subscription provides funding and revenue for the developers to continue a significant content creation and expansion rollout for the game.[19]Steven Sharif
There is no P2W in Apocalypse or the MMORPG![21]

Box cost

There is no upfront box cost associated with Ashes of Creation.[22]

Nobody should feel that they have to back the project to see it come to life. It's coming to life regardless of that. You do it because you want to support us and that's fine; and if you don't want to, that's also fine as well. We want to hear your voice and we want you to be part of the community, so that's a very important aspect. Nothing we offer in the pre-order packages are power driven. They don't give any competitive advantage to an individual who backs the game.[23]Steven Sharif

See also

Riferimenti