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Hydraswan was a cosmetic pet skin in a pre-order pack.[3]

When I was a young wee little child, my family lived near a lake. The lake often had Canadian geese and various swans that I enjoyed feeding. Until… I was viciously attacked by a certain swan. From that day forth, the merciless pecking upon my back as I attempted to run my little feet away from the relentless creature intent on my demise, I vowed to have my revenge. Well, in the original Ashes pathfinder campaign I created a hydra swan creature that lived near an enchanted lake. And as my unsuspecting party attempted to feed the mythical animal, you can guess what happened next... I present to you, this beautiful creature in all its terrorizing glory.[1]Steven Sharif

In bundle



I Cosmetici offriranno una vasta gamma di modifiche in Ashes of Creation.[5]

Negozio di cosmetici

Ashes of Creation cosmetic store.[6]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[7]Steven Sharif

The Negozio di cosmetici enables players to purchase Cosmetici for use in Ashes of Creation.[8] The cosmetic store offers limited time, limited quantity items to help sustain game development.[9]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[9]
  • Nothing in the cosmetic store will be pay to win.[10]

Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[10]

  • Cash shop cosmetics will offer a diverse selection of unique looks.[11]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[9]Steven Sharif

  • All cosmetic store items will be non-tradeable.[12] There will be no gifting mechanism for cosmetic items.[13]

I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game.[13]Steven Sharif


Cinderhorn Steer pre-order pack cosmetic mount skin.[14]

Providing these limited options that collectors out there like when it comes to achieving and/or purchasing cosmetics. It means something I think when players make that decision to purchase or they go through the rigorous portion of achieving those things in game that it is not just everywhere around them and becomes meaningless at that point.[15]Steven Sharif

Accessories/armor, Buildings, Caravan, Cavalcature, Pets, and Navi sold in the cosmetic store are skins.[16][17][18]

Owning cosmetics does not guarantee the acquisition of the item the cosmetic can be used on. Players must still achieve the corresponding item/building.[20]Steven Sharif
  • The lore on store cosmetics is flavor text.[19]
  • The best skins will be in-game achievable.[28]
The best skins will be in-game achievable (obviously “best” is subjective, so I’d say the most ornate and detailed/unique).[28]Steven Sharif

See also