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Mounts are obtained through an early quest that is available to players in starting areas.[1]

We kind of want mounts to be ubiquitous for people.[11]Peter Pilone

There are going to be classes of mounts; and you will be able to achieve skins in the game or you will be able to achieve different types of those classes and summon them.[8]Steven Sharif

Mount abilities and stats

Mounts will have different core attributes and stats.[12]

Mounted combat

Certain mounts will have combat abilities.[16][10]

  • Players can't use their class skills while mounted.[16]
  • Mounts can be targeted separately from the player while mounted.[15]
  • Mounts can be killed by players, but can be resurrected after a certain cooldown period.[15][17]

Dragon abilities

Draghi are epic flying mounts with strong battle abilities, such as AoE breath attacks, swooping flyby attacks, and others.[18][8]

The dragon will have a lot of capability in PvP. It's primarily its purpose, because as it relates to Castles and the sieges they're in, or Nodes and the sieges they're in. We want dragons to have large scale ramifications against player raids.[8]Steven Sharif

Summoning mounts

Summoning a mount in Alpha-1.[19]

We want to make sure that it's not cumbersome to quickly mount a steed and start moving... Steeds play a very important role in mobility.[19]Steven Sharif

Mounts are items that players carry then activate to summon the mount nearby.[10]

Mounts are going to be items that you will be able to carry on your character and activate to summon the mount in front of you or near you; where you can then ride the mount.[10]Steven Sharif

Land mounts

Land mounts (Ground mounts) are tier 1[4] mounts that are obtained through an early quest that is available to players in starting areas.[1]

Gliding mounts

Gliding mounts are tier 2[4] winged mounts that jump/glide/hover close to the ground.[23] Unlike royal (tier 3) mounts, gliding mounts are not capable of true flight.[24]

  • Certain tier 2 mount skins can be upgraded to tier 3 skins if they also apply to royal mounts.[4]

Flying mounts (Royal mounts)

Royal mounts are a tier 3[4] class of flying mounts available to Mayors of metropolis nodes and Kings and Queens of Castelli della Gilda. Royal mounts can also be dropped from legendary world bosses.[25][8]

Generally flying is not something that we're going to be doing in this game and there's a lot of reasons for that: Some of it is economic, some of it is ... you create this really great looking world and we don't want you flying over all the time.[24]Jeffrey Bard

At any given point in time you're gonna see anywhere from 10 to maybe at max I would say around 20 based off of the legendary world boss timers. Probably 20 people who have flying abilities.[27]Steven Sharif

There are different types of royal mounts.[8]

Dragons are a class of these royal mounts. You can get different types of royal mounts. They don't have to be dragons. They could be some other type of legendary mythical creature... It will be an epic looking large-scale creature and people will notice you and it while you are approaching.[8]Steven Sharif


The guild leader of a castle can grant the use of flying undermounts (such as wyrmlings) to guild officers during a castle siege.[15][33][34][35]

  • These may only be granted if the castle nodes are successfully established prior to the siege.[35]
    • Node A grants 1 undermount, Node B grants 2 undermounts, and Node C grants 2 undermounts.[36]
  • This system is subject to change during testing.[36]

Little wyrmlings that you can grant to officers if you're a castle owner, and they can fly around too.[33]Steven Sharif

Aquatic mounts

Aquatic mounts are Tier A mounts[5] that may be obtained from taming underwater creatures.[6]

  • Aquatic mounts will be able to fully traverse naval areas and water areas.[39]

An intrepid explorer could choose to traverse on his tide snapper alone.[39]Sarah Flanagan

Crowdfunding mounts

Kickstarter/Estate crowdfunding mount rewards are obtained and utilized by applicable backers in the following way:[1]

  1. Basic mounts are obtained through an early quest that is available to all players in starting areas.
  2. Players assign cosmetic skins to a character on their account from the account management page.
  3. The skin can then be applied to change the appearance of the mount that was earned in game.
    • This does not remove the skin itself. It can be applied again to any other applicable mount in the future.
    • Players may remove the skin from a character and assign it to another character on their account.
    • Skins can only ever be active on one character and one mount.

The Dawnbreaker mount skin is used in a similar fashion as described, but is only applicable to a certain class of mounts. Aquatic mount skins, like the Tidesnapper, are also used in a similar fashion, but are only applicable to the aquatic class of mounts.[1]

Mount barding

Mount barding cosmetic reward for backing at the Leader of Men level.[40]

Mount barding is armor for mounts in Ceneri della creazione. Mount barding is similar in concept to player armor.[41]

  • The higher the level of barding, the better looking it will be.[41]
  • Barding will have multiple components that can be equipped. Each component will increase the stats of the mount, such as hit points and speed.[42][41]

Racial mounts

Each race has a unique mount.[2]

Group mounts

Multi-passenger group mounts were unlocked during the Kickstarter crowdfunding campaign.[43][44]

  • These mounts will be elephant sized or larger.[45]

The group mount is gonna be a very difficult mount to achieve, but once achieved it's gonna be very fun and and pivotal in gameplay. So the idea there is to have them grand.[45]Steven Sharif

Mount drops

Mounts and pets are dropped by world bosses on a very rare basis.[46]

Temporary mounts

Temporary mounts that drop from bosses will age and eventually die.[47]

Naming mounts

Mounts and pets are able to be named by players.[48]

Animal husbandry

AshesOfCreation ProductionArt 029.jpg

Animal husbandry is a profession within the processing artisan class.[49]

Many animals that can be tamed and bred through the animal husbandry profession can be found in herds across the lands of Verra. These herds represent a gatherable resource, of sorts, that masters of the animal husbandry profession may then use to discover lesser-known species variants with untold powers and abilities. Mounts play a large role in Ashes of Creation, and animals like the horse are an early gateway into the unlimited possibilities that await those skilled in the arts of husbandry.[50]

Breeding mechanics

Gryphon concept art.[52]

These are some concept iterations of exactly how the animal husbandry profession's going to work as you create the offspring of different combinations of animals and you find and discover types of mounts. For example this Gryphon: You will have the ability to open up an in-game character customization screen for the animals; and you'll be able to use certain dials to touch different aesthetic aspects of the actual animal's features: On its wings, on its head, its beak, its armor that's going to be present; the claws and talons. You will be able to actually make a unique representation of this mount, so you're just not a cookie cutter like everybody else.[53]Steven Sharif

Animal husbandry will have discoverable blends of breeding.[54]

Animal husbandry and taming create unique mounts with unique abilities and stats.[10][57]

There is a compendium of acceptable parameters for breeding, which isn't going to be known until players discover it.[56][58] This discovery may be different for different players.[58]

  • Animals have a unique ID that is tied to the husbandry chat (compendium) that takes into account possible combinations between animals.[56] There will be odd combinations, but there will be limits to what is possible.[58]
  • Discovery of certain breeding habits and different quests may grant access to slots in the compendium.[58]

Animal husbandry involves a tree of its own that players get to discover via what pairings they choose... That's going to be a pretty fun aspect of creating rare mounts that haven't been seen in the world.[59]Steven Sharif

Genetic lines are based on the type of mount or creature that has been captured or tamed.[51]

  • The genetic system will involve trial and error to determine what yields or combinations are possible. This will incorporate an element of RNG.[56][58]
    • This may grant access to specific types of mounts.[58]
    • A dominant genetic trait might be discovered with a pairing or there may be a much smaller chance to unlock a specific breed of species.[56]
    • These chances are improved based on the player's advancement within the Animal husbandry profession.[56]

Each of these animals have a unique ID. There's going to be essentially this husbandry chart that takes into account potential combinations between animals that you have. So there's gonna be a little bit of obviously trial and error as players begin to explore this genetic system to determine what yields are possible; and those yields are obviously going to have an element of RNG to them as well. So you know you may pick up on a more dominant genetic trait within the pairing, or you may have a much smaller chance to unlock a specific breed of species; and then those chances obviously get augmented by your advancement within the Animal Husbandry profession. So a person who's more experienced in pairing of certain animals, and even the specific types of pairings, will increase their likelihood- their RNG chances of essentially birthing a unique mount; and being able then to sell those on an open auction. They can also be applied as certificates toward the construction of particular caravans as well.[56]Steven Sharif

There are stages of development within breeding.[60]

  • Youngling stage: For mammals this relates to baby animals. For lizards (reptiles) this is an egg stage.[60]

A modified character creation system allows customization of Summoner pets and Animal husbandry.[53][60]

  • Changes at the Youngling stage affect the appearance of the animal at adulthood.[60]
  • During the Youngling stage there may also be quests for specific types of cosmetic features.[60]

There's definitely going to be odd combinations, whether it's a butterflyger, giraffealope I don't know, but there will be definitely caps that are present.[58]Steven Sharif


Alpha-1 early example of the first tier of animal husbandry stables on a freehold plot.[61]

Players will be able to place the animals they are trying to focus on from a Husbandry perspective within the stable area and then over the course of time are going to be able to yield some type of results out of those parings.[61]Steven Sharif

Stables in Ceneri della creazione refer to:

Royal stables

Royal stables are a type of building in Ceneri della creazione.[8]

  • Castles come with a royal stables.[8]
  • Mayors can choose to build royal stables within their node. Once chosen, the community will need to build the stables through quests.[8]
  • Royal mounts must be mounted in a royal stables in order to fly.[8]

The royal mounts will be the only class of mounts that can fully fly in the world; and they are will be needed to be mounted while in a royal stables. Royal stables are a building that can be built in a node if elected to be built by the mayor and supported by the community building it up through the quests to do so; and castles come with a royal stable as well. So once you have a royal stable and you become that Mayor or King or Queen, you may then mount the creature there and then take it wherever you wish.[8]Steven Sharif

Faster travel

Faster travel in Ceneri della creazione refers to.[63]

Even though there's not fast travel, there is faster travel. So you know mount ridden. There will be connection points between certain nodes via the use of like flying automated creatures that you can use. Stuff like that.[63]Steven Sharif

Negozio di cosmetici

Ceneri della creazione cosmetic store.[68]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[69]Steven Sharif

The Negozio di cosmetici enables players to purchase Cosmetici for use in Ceneri della creazione.[70] The cosmetic store offers limited time, limited quantity items to help sustain game development.[71]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[71]
  • Nothing in the cosmetic store will be pay to win.[72]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[71]Steven Sharif

Pets, Mounts, Costumes, Armatura, Buildings and Accessories sold in the cosmetic store are skins.[73]

We plan to include a shop for micro transactions. The shop will only include cosmetic items. Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[72]

All cosmetic store items will be non-tradeable.[77] There will be no gifting mechanism for cosmetic items.[78]

I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game.[78]Steven Sharif

Community guides

See also


  1. 1.0 1.1 1.2 1.3 1.4 kickstarter mounts.png
  2. 2.0 2.1 racial mounts.jpg
  3. Livestream, 2018-01-18 (34:08).
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 Livestream, 2019-09-30 (1:39:01).
  5. 5.0 5.1 steven-aquatic-tier.png
  6. 6.0 6.1 underwater taming.jpg
  7. steven-mount-speeds.png
  8. 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 8.16 Livestream, 8 April 2018 (PM) (51:49).
  9. 9.0 9.1 9.2 9.3 Livestream, 2018-12-06 (41:43).
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 10.8 Livestream, 8 April 2018 (AM) (12:34).
  11. Livestream, 2017-05-24 (20:32).
  12. mount stats.png
  13. mount abilities.png
  14. 14.0 14.1 mount speeds.png
  15. 15.0 15.1 15.2 15.3 15.4 Interview, 2020-07-19 (1:05:41).
  16. 16.0 16.1 Livestream, 2017-05-05 (22:44).
  17. Livestream, 2017-05-05 (38:27).
  18. dragon abilities.png
  19. 19.0 19.1 Livestream, 2020-04-30 (56:16).
  20. 20.0 20.1 20.2 Livestream, 2017-11-17 (33:17).
  21. Interview, 2020-07-19 (1:05:50).
  22. Ashes of Creation Store: Prowler of Perdition.
  23. dragons.png
  24. 24.0 24.1 24.2 Livestream, 2017-05-26 (37:17).
  25. 25.0 25.1 25.2 25.3 Interview, 2020-07-18 (49:46).
  26. flying-mount-lifespan.png
  27. 27.0 27.1 27.2 Interview, 2020-07-18 (52:28).
  28. Interview, 2020-07-18 (52:57).
  29. 29.0 29.1 Livestream, 2017-05-26 (46:43).
  30. flying-mount-total.png
  31. royal horses.png
  32. Ashes of Creation Store: Ochre Legion Wyrmling.
  33. 33.0 33.1 Livestream, 2019-07-26 (56:06).
  34. wyrmlings1.png
  35. 35.0 35.1 wyrmlings2.png
  36. 36.0 36.1 wyrmlings3.png
  37. Video, 2020-09-30 (8:32).
  38. Ashes of Creation Twitter: Travel with an aquatic mount.
  39. 39.0 39.1 Livestream, 2020-09-30 (16:31).
  40. Leader of Men
  41. 41.0 41.1 41.2 Livestream, 2020-05-29 (58:31).
  42. Livestream, 2020-09-30 (45:37).
  43. group mounts goal.png
  44. Group mounts.png
  45. 45.0 45.1 Livestream, 2020-04-30 (1:22:26).
  46. mountpetdrops.png
  47. Mounts.jpg
  48. namingmountspets.png
  49. Livestream, 2017-06-16 (28:07).
  50. 50.0 50.1 50.2 Blog: A noble steed
  51. 51.0 51.1 Livestream, 2017-06-01 (28:42).
  52. stevengryphon.png
  53. 53.0 53.1 Livestream, 2018-08-17 (12:27).
  54. husbandry discoverable.png
  55. Livestream, 2017-05-17 (1:04:12).
  56. 56.0 56.1 56.2 56.3 56.4 56.5 56.6 56.7 Livestream, 2020-05-29 (43:19).
  57. Livestream, 2018-02-09 (39:42).
  58. 58.0 58.1 58.2 58.3 58.4 58.5 58.6 Podcast, 2018-05-11 (1:02:02).
  59. Livestream, 2017-05-22 (53:39).
  60. 60.0 60.1 60.2 60.3 60.4 Podcast, 2018-08-04 (1:22:24).
  61. 61.0 61.1 61.2 Livestream, 2020-05-29 (39:02).
  62. Node series part II – the Metropolis.
  63. 63.0 63.1 63.2 63.3 Interview, 2018-08-17 (24:48).
  64. Livestream, 2020-08-28 (2:06:42).
  65. Livestream, 2018-06-04 (45:30).
  66. 66.0 66.1 Blog: Know Your Nodes - Scientific Node Type
  67. Interview, 2020-07-19 (1:20:58).
  68. Ashes of Creation cosmetic store.
  69. Livestream, 2020-07-25 (1:53:46).
  70. cosmetics obtaining.png
  71. 71.0 71.1 71.2 Livestream, 8 April 2018 (PM) (58:29).
  72. 72.0 72.1 kickstarter microtransactions.png
  73. cosmetic skins.png
  74. 74.0 74.1 Rime and Regal
  75. Livestream, 2019-06-28 (1:25:55).
  76. costumes-weapons-quote.png
  77. cash shop non tradable.jpg
  78. 78.0 78.1 Interview, 2018-05-11 (32:36).