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Plate armor

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  • Predominantly plate metal, but may incorporate other influences, such as leather.[1]
  • Heavy armor typically has more HP than lighter armor.[2]
  • Heavy armor is geared towards physical damage mitigation.[3]

List of plate armor

Item Icon Type Rarity Level requirement Set
Ethereal Plate Gauntlets 474bc006-8668-4bc7-8977-6cb9cec3f73f-0.png Gloves Rare 1 Etherial
Ethereal Plate Spaulders 89657f56-5b8b-4a36-9eb5-70f341680a18-0.png Shoulders Rare 1 Etherial
Faded Breastplate dcb18dd8-0ab8-45d6-ae4a-9f07a7d33bd3-0.png Chest armor Poor 2 Faded
Faded Plate Boots 6bdd7e14-e272-496c-a427-3c7238a2ff42-0.png Boots Poor 2 Faded
Imposing Plate Belt PlateBeltIcon.png Belt Rare 9 Imposing
Plate Belt of Dragons Protection PlateBeltIcon.png Belt Legendary 15 Dragon's Protection
Plate Boots of Dragons Protection PlateBootsIcon.png Boots Legendary 15 Dragon's Protection
Plate Cussies of Dragons Protection PlatePantsIcon.png Pants Legendary 15 Dragon's Protection
Plate Gauntlets of Dragons Protection PlateGlovesIcon.png Gloves Legendary 15 Dragon's Protection
Refurbished Plate Boots ba6330d6-e98f-4071-b38c-cb9a4ab2fe4d-0.png Boots Uncommon 8 Refurbished
Refurbished Plate Gauntlets f6bab455-aaf6-43c2-8de3-298312e484b1-0.png Gloves Common 7 Refurbished
Transcendent Plate Helm PlateHelmIcon.png Helmet Legendary 15 Transcendent
Worn Breastplate ef7076bf-9647-4d64-81a9-063f827aacca-0.png Chest armor Common 1 Worn
Worn Plate Boots 0bc2bb75-6b58-4056-936e-6588b2544489-0.png Boots Common 1 Worn
Worn Plate Cuisses 247ffc93-04d3-42c9-8544-fe71653f1520-0.png Pants Common 1 Worn
Worn Plate Helmet 3a274f3a-6471-4c38-8949-6dd5d5a2d376-0.png Helmet Common 1 Worn
Worn Plate Vambrace 87b75ce7-da02-4c44-9a3e-37bb5c8cc79b-0.png Wrists Common 1 Worn

Armor characteristics

Kaelar Level 20 robe set 3D render.[4]

This set is a level 20 set and this is not cosmetic. This is an in-game achievable armor set I believe.[4]Steven Sharif

An overarching set effect is granted to wearers of exclusively one type of armor, for example: all cloth, or all plate.[6]

Light armor

Medium armor

Heavy armor

  • Predominantly plate metal, but may incorporate other influences, such as leather.[1]
  • Heavy armor typically has more HP than lighter armor.[2]
  • Heavy armor is geared towards physical damage mitigation.[3]

Class weapons and armor

Armi and armor are not class locked, but certain classes are more efficient with certain types of weapons or armor.[10][11] Certain abilities require certain items to be equipped.[12]

Weapons are intended to be somewhat agnostic in the sense that you can find a way for a weapon to be utilized by different classes. Not just the rogue is going to be able to use daggers. Because if you restrict equipment through that, it makes the economy more difficult to have sustainability across the market of items.[13]Steven Sharif

Racial weapons and armor

Armatura racial appearances in early Alpha-1.[14]

Violet light and myself are wearing exactly the same armor set right: Same stats, same everything, but it drops for her it looks one way, it drops for me it looks another way; and... a small part of that is gender, but then the other part of it is race. So because I was a Vaelune in that playthrough my armor was in the Vaelune style; and when she picked it up it was in the elven style because she was an elf. So that kind of gives you an example of sort of the breadth of looks that we're going for and how we kind of try to capture like who you are as as a character and kind of allow you to kind of build your look that way.[15]Jeffrey Bard

Armi and armor are not race locked, but armor will take on a racial appearance.[17][18]

The customization of equipment per race is really focused on Armor sets not Weapon props. Weapon props will, from a model standpoint, will translate pretty one-to-one across the races.[19]Steven Sharif

Let's say for example you have the Eagle set or something, right: The Eagle set has in art, it has a thematic design that's going to include certain attachments to the armor. It's going to include color palette and theme. It's going to have some aspects to it that define it as the Eagle set, right. When a Elf wears the Eagle set or when an Orc wears the Eagle set, you obviously have two different cultures there; and you don't want to stomp out that culture by assigning a de facto 'This is the Eagle set and this is how it looks on everybody.' What we want to have is cultural influences play a role in showing how that set looks.[19]Steven Sharif

When you say, what if I'm an Orc but want to look like an Elf and I want my Eagle set to be the Elf representation? Well the issue becomes there that you know Orcs have a different organic model. You know, their body is different than that of the Elf. So, from a scope-creep standpoint, it's one thing to add different influences that represent the cultures that are donning the armor; it's another thing to adapt each influence as a matrix that can be worn pretty much by everything. From a scope perspective, that's a very difficult task for the character artists to kind of tackle. So instead what we've done is, in order to facilitate a variety of cultural representation between the races but allow for the sharing of assets like different armor sets, we give different representations of those armor sets to each race.[20]Steven Sharif

Appearance

Alpha-1 female plate armor 3D render.[21]

We want to be realistic with the application of particular types of armor, such as plate armor. In this regard for the different sexes there's a fine line that has to be drawn between accentuating the form of the sex as well as making it somewhat realistic and actually applicable to the environment.[21]Steven Sharif

Gear is intended to be realistic in appearance.[22][23]

  • There will not be "oversized" weapons.[24]
  • Armor will not be overly sexual in appearance.[23]

We're going for kind of a more realistic look; not necessarily realistic setting, but we want our characters to have weight and kind of feel like they're there.[22]Jeffrey Bard

I'm more of the mind that it wouldn't really serve a purpose to have bikini plate armor, just in like reality, if you're going to have armor, it should be protective. I think from a fashion statement is enjoyable for some people, but it's a kind of an immersive issue.[22]Steven Sharif

Armatura will take on a racial appearance.[19]

  • Cosmetici can be used by all races but there may be slight variations to make them work with the body builds of each race.[25]

Players can change gear colors using dyes.[26][27]

Helmet display can be toggled on and off.[28]

  • Hair will likely be masked if helmet display is toggled on.[29]

Particle effects are used to denote the importance and rarity of some weapons.[30]

Armi are able to be sheathed.[31]

Crafters are able to influence what their crafted items will look like.[32][33]

Appearance slots/Transmogs

Gear will have appearance slots (Transmutation/Transmog/cosmetic slots) that are used to copy the appearance of an item (in some cases).[34][35]

  • There are rules when applying cosmetics to specific items, unlike costumes, which don't have level restrictions.[36]
  • Cosmetic slots can be toggled on or off by the player.[37]
  • A "default player appearance" may be automatically applied during sieges or other large scale battles to improve client-side performance.[38][39]

Gear sets

Kaelar tier 1 (level 10) early Alpha-1 cloth armor non-cosmetic set 3D renders.[40]

Gear sets (also known as tier sets) are a part of Ceneri della creazione.[41][35]

  • Different tiers of gear are accessible based on a character's level.[41][35]
  • Players gain bonuses depending on the number of pieces of the set they have equipped.[41][35]
    • An overarching set effect is granted to wearers of exclusively one type of armor, for example: all cloth, or all plate.[6]
    • Certain set bonuses may trade off core gear stats.[42]
    • There may be set bonuses that members of certain communities will obtain based on gear set type.[35]
  • There are passive abilities that can be chosen to become more adept with certain set types.[35]
  • There will be viable non-set builds.[42]
  • Racial appearance of gear sets is tied to the character model of that race.[20]

Approximately 49 unique gear sets are obtainable in Alpha-1 from crafting, quests, drops and exploration.[43]

Best-in-slot armor

Best in slot weapons and armor is based on a character's role and the type of monster they are facing.[44]

Armor types

Armor types in Ceneri della creazione.

Artwork

See also

Riferimenti

  1. 1.0 1.1 1.2 Livestream, 2017-10-16 (15:11).
  2. 2.0 2.1 2.2 Livestream, 2017-05-26 (53:10).
  3. 3.0 3.1 3.2 Interview, 2020-07-18 (1:02:44).
  4. 4.0 4.1 Livestream, 2020-08-28 (2:00:09).
  5. steven-little-leak.png
  6. 6.0 6.1 Interview, 2020-07-18 (1:02:08).
  7. 7.0 7.1 Interview, 2020-07-28 (49:35).
  8. 8.0 8.1 Livestream, 2017-07-18 (32:10).
  9. Livestream, 8 April 2018 (AM) (32:15).
  10. weapon augments.png
  11. class weapons.png
  12. Livestream, 2018-02-09 (47:05).
  13. Livestream, 2018-05-04 (45:37).
  14. Video, 2020-09-30 (2:44).
  15. Livestream, 2020-09-30 (47:47).
  16. Livestream, 2019-07-26 (54:06).
  17. Livestream, 2017-05-26 (44:11).
  18. Livestream, 2017-05-26 (20:46).
  19. 19.0 19.1 19.2 19.3 Podcast, 2018-08-04 (53:43).
  20. 20.0 20.1 20.2 Podcast, 2018-08-04 (55:17).
  21. 21.0 21.1 Livestream, 2020-05-29 (50:20).
  22. 22.0 22.1 22.2 Livestream, 2017-05-26 (19:51).
  23. 23.0 23.1 Reddit Q&A, 8 January 2019.
  24. oversized.jpg
  25. margaret-gear-appearance.png
  26. Livestream, 2017-07-18 (54:56).
  27. Livestream, 2017-07-28 (9:47).
  28. 28.0 28.1 helmet.jpg
  29. Livestream, 2020-10-30 (1:13:22).
  30. Sparkly.jpg
  31. Livestream, 2017-09-03 (48:56).
  32. Livestream, 2020-11-30 (1:05:22).
  33. Livestream, 2017-05-24 (24:19).
  34. Interview, 2018-08-24 (5:28).
  35. 35.0 35.1 35.2 35.3 35.4 35.5 Livestream, 2017-11-17 (22:33).
  36. Livestream, 2020-11-30 (57:50).
  37. Livestream, 2018-02-09 (50:29).
  38. Livestream, 2020-07-25 (54:10).
  39. Livestream, 2019-11-22 (1:08:05).
  40. Livestream, 2020-11-30 (48:39).
  41. 41.0 41.1 41.2 Livestream, 2020-11-30 (54:29).
  42. 42.0 42.1 Livestream, 2017-11-17 (56:07).
  43. 43.0 43.1 Livestream, 2021-04-30 (41:18).
  44. Livestream, 2020-05-29 (1:33:11).
  45. Livestream, 2020-06-26 (1:08:11).
  46. 46.0 46.1 46.2 46.3 Livestream, 2018-02-09 (7:31).
  47. no capes!.jpg
  48. Livestream, 2018-02-09 (15:01).
  49. Polymorphic Breastplate.png
  50. 50.0 50.1 Livestream, 2017-07-28 (31:30).
  51. belt items.jpg