Tavern music
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Music within taverns can be set by players.[1]
Music
Ashes of Creation's Lead Composer is Bear McCreary. His music will be unveiled in Alpha-2 and Beta-1.[2][3][4]
- Our current music is placeholder. We are working with Bear McCreary for our official music which we plan to unveil during Alpha Two and Beta One.[2]
- Certain bosses and encounters will feature specific original sound tracks.[5]
- Nodi will feature thematic music based on the dominant culture of the node.[6]
- Biomes and POIs will have specific musical themes associated with them. The presence of certain story arcs may weave layers into the theme for that area.[6]
- If we're talking about biomes and we're talking about POIs: each of those will have distinctive themes that are associated with them. So when you're out in the wilderness, or you're out at a specific POI, those will have soundtracks that will play. As well, each of those systems will encompass a layered effect that can reflect the stage of certain types of events within an area. So, for example, the POI that is Carphen: that will have a general theme for Carphin that will play as you move into the area, but depending on the effects of a particular story arc we may weave in a layer of the soundtrack that reflects perhaps the voice of the raid boss when she's present.[6] – Steven Sharif
- Combattimento states may also feature different musical themes.[6]
- Music from Alpha-1 and on livestream Dev updates is placeholder music. It is not intended music for Ashes of Creation at launch.[7]
- The soundtrack is going to incorporate either elements of intrigue or mystery or horror that's part of winding through that level to get to that boss, it's building up to the crescendo of the fight. Music is such an important part of setting the scene- the emotional presence of what you are doing in this immersive world. It elicits emotional responses. And we have a great composer Bear McCreary who has worked on God of War, Battlestar Galactica, Outlander, Black Sails; a lot of great franchises and great IPs; and I think he is going to do an awesome job in capturing the essence of what that emotional response should be from a player.[5] – Steven Sharif
- Intrepid Studios will own the rights to the music of Ashes of Creation.[8]
- When we put out any music in our game... we want content creators to be able to create content utilizing our game. So just message us and we'll try to resolve any of those [DMCA] problems if you encounter any.[8] – Margaret Krohn
Musical abilities
- The Bard archetype will be able to play musical instruments, such as flutes, bagpipes, drums, and fiddles.[9][10][11][12][13]
- Other archetypes may also be able to play certain musical instruments at some future time.[10]
- Custom music creation (using the likes of the Music Macro Language) will not be present in the game on release.[14]
- There may be a specific gear slot for musical instruments, but this has not been finalized yet.[6]
See also
Riferimenti
- ↑ The mighty beard!
- ↑ 2.0 2.1 X.com - Ashes of Creation Music.
- ↑
- ↑
- ↑ 5.0 5.1 Colloquio, 2021-06-13 (11:15).
- ↑ 6.0 6.1 6.2 6.3 6.4 Trasmissione in diretta, 2023-09-29 (1:08:25).
- ↑
- ↑ 8.0 8.1 Trasmissione in diretta, 2021-06-25 (1:07:45).
- ↑ 9.0 9.1 Trasmissione in diretta, 2024-02-29 (1:10:23).
- ↑ 10.0 10.1 Trasmissione in diretta, 2022-12-02 (1:26:47).
- ↑ Trasmissione in diretta, 2019-06-28 (1:21:02).
- ↑ Trasmissione in diretta, 2018-04-8 (PM) (1:18:37).
- ↑ Trasmissione in diretta, 2017-07-28 (40:15).
- ↑ Trasmissione in diretta, 2020-11-30 (1:15:35).