Tidebreaker

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Tidebreaker was a cosmetic mount skin in a pre-order pack.[3]

Rampant magic wrought from the aftermath of Verra’s end has imbued and transformed the local ecology immensely. The Tidebreaker is one such creature, and its agility and strength atop land, or under the waves, are revered by countless island warriors.[3]

In bundle

Varianti

Immagini

Kaelar bestiary

Page 243 of the Kaelar Bestiary. Forays into the strange new world have been met with unusual flora and fauna, and though much of it has proven to be a danger to the common person, some have shown to be exceptionally beneficial. The Tidebreaker, addressed as such for its remarkable swimming abilities, is an amphibious creature that inhabits warm lakesides, spending its days hunting for their primary source of food: crustaceans.[1]

Kaelar expeditionaries that first discovered these animals took note of their docility, even when openly approached. Preliminary efforts to capture them proved quite futile, as their relatively large size did not rob them of any agility, and a single swipe of their tail could fracture the bones of a grown man. A different approach was required, and luckily for the expeditionary team, the Tidebreakers turned out to be quite inquisitive creatures. It was found that gaining their trust through play proved to be safer and more effective; games of catch involving brightly painted balls of leather and cloth tended to be the most prevalent.[1]

At first wary of strangers, the Tidebreaker would prove to be kind, loyal companions to those they were familiar with. Though the Tidebreaker cannot traverse a singularly wide stretch of land as a horse might, the Tidebreaker is nevertheless swift, and can pass through marshes and bodies of water far more efficiently than a horse. Their dense muscle is more than capable of supporting a rider, though they will make no small hassle if they are bereft of food, squeaking and chirping incessantly until their needs are met.[1]

Primarily, Tidebreakers are reserved to critical messengers who's destination lies past treacherous swamps and other aqueous obstacles. Some of the more forthcoming commanders have made the suggestion of utilizing Tidebreakers as a specialized form of amphibious cavalry. While untested, this development could see coastal warfare drastically changed. However, the unusual movement accompanied with such a creature requires specialized training in order to utilize effectively.[1]

Cosmetici

I Cosmetici offriranno una vasta gamma di modifiche in Ashes of Creation.[5]

Negozio di cosmetici

Ashes of Creation cosmetic store.[6]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[7]Steven Sharif

The Negozio di cosmetici enables players to purchase Cosmetici for use in Ashes of Creation.[8] The cosmetic store offers limited time, limited quantity items to help sustain game development.[9]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[9]
  • Nothing in the cosmetic store will be pay to win.[10]

Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[10]

  • Cash shop cosmetics will offer a diverse selection of unique looks.[11]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[9]Steven Sharif

  • All cosmetic store items will be non-tradeable.[12] There will be no gifting mechanism for cosmetic items.[13]

I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game.[13]Steven Sharif

Skins

Cinderhorn Steer pre-order pack cosmetic mount skin.[14]

Providing these limited options that collectors out there like when it comes to achieving and/or purchasing cosmetics. It means something I think when players make that decision to purchase or they go through the rigorous portion of achieving those things in game that it is not just everywhere around them and becomes meaningless at that point.[15]Steven Sharif

Accessories/armor, Buildings, Caravan, Cavalcature, Pets, and Navi sold in the cosmetic store are skins.[16][17][18]

Owning cosmetics does not guarantee the acquisition of the item the cosmetic can be used on. Players must still achieve the corresponding item/building.[20]Steven Sharif
  • The lore on store cosmetics is flavor text.[19]
  • The best skins will be in-game achievable.[28]
The best skins will be in-game achievable (obviously “best” is subjective, so I’d say the most ornate and detailed/unique).[28]Steven Sharif

See also

Riferimenti