Cosmetici

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I Cosmetici offriranno una vasta gamma di modifiche in Ashes of Creation.[2]

Artistic style

Ren'Kai architecture concept art.[3]

Part of the biome that the Ren'Kai are accustomed to is a more swamp or marsh oriented, so they have these almost stilt-like foundations on some of the assets because they're intended to sit above that marsh.[3]Steven Sharif

Ashes of Creation will have a higher graphical fidelity than most western games. It will not be too stylized or "cartoony".[4]

We can push the limits a little bit on the graphical fidelity, especially using Unreal Engine 4... My desire was not to see very cartoony games. I'm not a big fan of highly stylized art.[4]Steven Sharif
It's not to say that people can't do steampunk well. I've enjoyed some steampunk stuff. I'm a very high fantasy oriented type of storyteller; and the inspiration for Ashes obviously comes from my pathfinder campaigns that I ran long ago; and those are always set in a high fantasy world. So it just compromises what I believe is the perspective of the storytelling in the environment.[5]Steven Sharif
We do not use AI for production, except in unique internal cases when communicating fast reference material.[6]Steven Sharif

Obtaining cosmetics

Some cosmetics can be obtained in-game:[7]

Successi may unlock some cosmetics.[7]

Not all cosmetics are obtainable through in-game means. These will be purchasable through the cosmetic store.[7]

Cash shop cosmetics will be limited in quantity, limited in time for purchase. They will be unique, but you will also have extremely difficult to gain cosmetics in game as well as unique cosmetics that look great and better... There will be a lot of cosmetics that are achievable in the game because that is a very fun aspect of MMO play.[8]Steven Sharif

Negozio di cosmetici

Ashes of Creation cosmetic store.[9]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[10]Steven Sharif

The Negozio di cosmetici enables players to purchase Cosmetici for use in Ashes of Creation.[7] The cosmetic store offers limited time, limited quantity items to help sustain game development.[11]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[11]
  • Nothing in the cosmetic store will be pay to win.[12]

Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[12]

  • Cash shop cosmetics will offer a diverse selection of unique looks.[13]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[11]Steven Sharif

  • All cosmetic store items will be non-tradeable.[14] There will be no gifting mechanism for cosmetic items.[15]

I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game.[15]Steven Sharif

Pre-order packs

Pre-order packs were available from the Negozio di cosmetici up until they ended on January 17, 2024 at 11:00 a.m. Pacific.[16][9]

We offer cosmetics for players who wish to support the project early. The exclusive nature of the limited availability is something I think collectors value. If you buy cosmetics as an MMO player, I know I enjoyed if the cosmetic is rare and not every girl at the party is wearing the same dress. In addition, these cosmetics are used to populate the world through NPC variants and color/texture changes so their offering aligns with our production schedule. The good thing about these packs is they contain no P2W advantages and there is no box cost, so from a mechanics standpoint you do not need to buy them to excel in the game on launch. And also, there are comparable and subjectively more grand cosmetics achievable in game as well.[17]Steven Sharif

Ashes of Creation Apocalypse cosmetics

Ashes of Creation Apocalypse cosmetic rewards

All of the skins attained in Ashes of Creation Apocalypse will be usable in the Ashes of Creation MMORPG.[18]

Progression and experience tracking for participation in Ashes of Creation Apocalypse testing entitled players to earn unique cosmetic rewards. These earned rewards will carry over in player's accounts to live launch of the MMORPG.[19][20]

One of the ways we want to give back to the Community in participating in this testing is allowing for progress, quests, achievements rewards to be gained in Apocalypse... You will have rewards and quests and achievements that you and your participation and your performance in that game, whether it be the Castle Siege, the Horde Mode or the Battle Royale will earn you cosmetics. There will be costumes. There will be mounts to earn. There will be housing and furniture. There will be emotes. There will be weapon variants. A lot of these are what we have in production for our project Ashes of Creation, we apply some variants and skins for and make them only available through participating in helping us test these different game modes. And they will carry over to your account on the MMORPG.[19]Steven Sharif

The account used for Apocalypse is the same account used for the MMORPG. Unique skins earned in Apocalypse will be added to the MMORPG as rewards for helping to prepare for the Alpha and Beta stages of Ashes of Creation.[24]

  • Cosmetic skins are only be able to be applied to things that have already been earned, crafted or found within the Ashes of Creation MMORPG.[25]
  • Skins earned in Apocalypse will be available to apply at certain tiers, levels and/or access points within the MMORPG.[25]

So it's not that you'll be able to equip necessarily an item at level one. These are all cosmetic skins. Again we are not about the pay-to-win or pay-to-convenience life. What we want to do instead is as you earn, craft, or find equipment in the MMORPG, these skins that you've earned in Apocalypse will be available at certain tiers, levels and/or access points. So for example, we have different grades of mounts right. We have the base one land mounts. We have the Royal mounts. We have the flying mounts if you're a mayor or King or Queen. We have legendary mounts. These classes of mounts will have available skins associated with those particular classes... If you have the Ramstider skin that you've earned from Apocalypse, you'll be able to apply that to your first land mount, which will probably be earned within the first five levels you'll earn a land mount. However if you have let's say for example the Gryphon, which will be a glideable mount. I'm sorry what's the name of the what's the name of the night one. The midnight- is the midnight bird or something like? The Nighthunter Gryphon. I think that's it. If you have that skin you'll only be able to apply that skin to a Royal mount so you'll still have to earn these things. Remember our position is that of: You need to earn these things in Ashes first. They're not purchasable or earned outside in Apocalypse and you're granted that immediately. These are skins that you apply to the things you earn in Ashes.[25]Steven Sharif

These cosmetics reflect the lore of Ashes of Creation Apocalypse, which is set before the fall.[20]

One thing that we announced to our alpha one backers that I know they love clarity on is that we'll also be including progression and experience tracking for participation and testing that will entitle them to some unique cosmetics as well that reflect on the lore of this setting, which is before the fall. So you'll be able to acquire some armors that reflect some of the ancient cultures of Verra that you will earn and hold for live launch.[20]Steven Sharif

It would be like your ancestors kept these curios for you.[20]Jeffrey Bard

Examples of some Kickstarter rewards will be included in Ashes of Creation Apocalypse.[26]

Ashes of Creation Apocalypse adventure paths

There are adventure paths (also known as Compendiums) in Ashes of Creation Apocalypse (Battle royale, Castle sieges, Horde mode).[23][24]

Ashes of Creation Apocalypse signup gift

A cosmetic sign-up gift will be implemented during Ashes of Creation Apocalypse.[31]

As we prepare for the Alpha One Phase 1 deployment, we will be implementing the cosmetic gift for all regions upon sign up, and to all currently registered accounts.[31]Steven Sharif

Cosmetic items

I Cosmetic items permettono ai giocatori di modificare i loro character all'interno del gioco.[33]

  • Colore degli occhi.
  • Colore della pelle.
  • Colore dei capelli.
  • Pettinature.
  • Tattoos.
  • Cicatrici.

Oggetti cosmetici che producono effetti cosmetici all'interno del gioco saranno disponibili.[34]

  • Fuochi d'artificio.
  • Picnic.
  • Campeggi.

Dyes

Dyes in Ashes of Creation may refer to:

Dye usage

Dyes are one-time use items that apply a cosmetic color change across all dyeable items that are equipped on a player's character (paper-doll).[37][38][39]

  • Two dye channels are provided per character that together influence up to 50% of the gear that is equipped by that character.[37]
    • The first dye channel is for lower grade dyes that influence 10 to 20% of armor appearance on that character.[37]
    • The second dye channel is for higher tier dyes that influence up to 30% of armor appearance on that character.[37]
  • The original design allowed individual items to be dyed with different dyes.[38]
One of the things that we want to do- again talking about player agency- is we want to give them the ability to change the appearance of their armor sets that they're wearing; and the way we've approached the dye solution is through a channeled system. We have a two channel dye system where the first channel is a lower grade dye that it has influence over between 10 to 20 percent of your overall armor appearance; and then the second channel dye is a higher tier dye that you have to acquire; and by doing so you can influence the remaining thirty percent- up to thirty percent of that armor appearance: So up to a total of fifty percent influence that can occur across all the pieces that you wear. Now one unique approach to the way we're doing this dye system is we're not allowing individual dyes to be applied on individual items, but instead we keep a cohesion across the set by applying that dye channel to your character; and when you equip a piece with your overall character it will assume that dye channel from your paper doll. So you apply the dyes to your character and when you equip a piece of item it will take that dye and it will influence the channel over that particular piece so that it comes into alignment. And what the reason that we're doing that is there's a lot of options with regards to customization for your character appearance, whether it be through transmog, through costumes, through mixing and matching sets and pieces that you can wear; and what we want to avoid is the rainbow effect where these pieces do not look good together and it creates the clown that's walking down the street.[37]

The Kickstarter dyes are sets of unique colors that are not obtainable by players who did not participate in Crowdfunding. These dyes are not usable as normal dyes are. Instead they are used to override the color of another dye obtained in game.[40]

  • They are assigned to a character from a user's account management page.[40]
  • They do not expire, so they may be used to continually override dye colors.[40]
  • Once a dye has been overridden it becomes a bound dye to that character, so the colors cannot be sold for in-game benefit.[40]
  • When an item is sold or transferred, color changes are reverted.[40]

Dyeable items

Dyes only affect tagged portions of dyeable armor or cosmetic items.[41]

  • The dyeability of costumes depends on the specific costume.[41]

Outside of wanting to keep maybe some identity from a lore perspective; for example if you have like a white lion's suit of armor, you may not want that white lion suit of armor to be black or blue. So, it's possible. It depends on the costume itself.[41]Steven Sharif

Seasonal cosmetics

There are seasonal cosmetics in Ashes of Creation.[7][43]

  • Seasonal cosmetics can be obtained in-game.[7]

Armor appearance

Alpha-1 female plate armor 3D render.[44]

We want to be realistic with the application of particular types of armor, such as plate armor. In this regard for the different sexes there's a fine line that has to be drawn between accentuating the form of the sex as well as making it somewhat realistic and actually applicable to the environment.[44]Steven Sharif

  • Armor will not be overly sexual in appearance.[44][46]
    I'm more of the mind that it wouldn't really serve a purpose to have bikini plate armor, just in like reality, if you're going to have armor, it should be protective. I think from a fashion statement is enjoyable for some people, but it's a an immersive issue.[45]Steven Sharif
    • Some armor and costumes will be more revealing than others, but there will not be nudity in the game.[48]
    There might be sliders, but there are not gonna be naked sliders.[48]Steven Sharif
Each race is getting its custom geo pieces, which then will share thematic components such as color palette, attachments, design filigree. Those types of things will get shared across the geo but generally you're going to see unique races with unique geo.[52]Steven Sharif
  • Cosmetici can be used by all races but there may be slight variations to make them work with the body builds of each race.[57]
  • Hair will likely be masked if helmet display is toggled on.[60]

Gear attachments

Attachments are able to be unlocked as flair pieces to armor to create a customizable look.[63]

  • There will be hundreds of attachments available ranging from a small clasp to the front plate of a breast plate.[63]

Items on back and belt

Players can set the appearance priority for the items they wish to show in their Back and Belt slots.[64][65][66]

  • Only one item can show at a time, and that is determined by player choice.[61]

Backer only armor skin

All Kickstarter backers receive a unique armor skin set.[72]

Modular armor

Kaelar base level Ashes of Creation Apocalypse robe set.

You can start to see like some of the components that we put together that we can mix and match and make new armors from. This is the base chassis for all of that.[73]Jeffrey Bard

Your base look for the character can be pretty boring, but what Steven gave us a challenge with from day one was to make sure even the base look, the t-shirt and pants, looked amazing... This is your zero character, if you will... Then you can go in and customize everything from the shoulder pads to the elbow pads, the belt that goes around them; do you want duel belts, you want to harness the clothes in the front. So every piece you see on here you can actually customize that at the front end. So what we do is we scale that up from zero, ten and twenty... We scale it up and we customize it; and then I want to really stress that each one of those looks as you progress is different. We're not just repurposing the same armor pieces. We're making unique sets that complement each other as you progress.[73]Mat Broome

Ashes of Creation Apocalypse will have three different armor themes: Plate, leather and robe.[74]

You can actually have three different types of themes: You have plate, you'll have leather and you'll have robe. So for every armor set that we're showing at each one of those tiers, you're actually gonna have nine unique looks to pick from.[74]Mat Broome

Character appearance

Regolazioni del volto nel creatore del personaggio nell'Alpha-2 (prima versione).[75]

Sarà presente un'ampia possibilità di scelta nella creazione del personaggio, specialmente nel volto. Che si tratti della forma della mandibola, le guance, le orecchie, il naso, le labbra. Sapete che vogliamo offrire molteplici opzioni al giocatore di personalizzare il proprio personaggio.[76]Steven Sharif

Vogliamo che ci sia molta libertà per permettere alle persone di esprimere la loro identità, per giocare di ruolo come vogliono per quanto riguarda l'aspetto. Ci saranno dei parametri con i quali potrete modificare un personaggio. Vogliamo che la cultura e l'identità delle razze esista in modo da renderle facilmente identificabili rispetto ad altre culture ed altri giocatori. Per questo motivo dobbiamo avere uno spettro sul quale possano esistere. Ci saranno un sacco di pettinature e tatuaggi da provare . Sarete in grado di gestire le proporzioni del viso, delle ossa, dell'altezza, larghezza e percentuale di massa grassa. Potrete aggiungere peli corporei in diverse parti del corpo. Se vorrete avere dei peli sui piedi, potrete farlo.[77]Steven Sharif

L'aspetto del personaggio può essere modificato nel creatore del personaggio (CC)[78] ed attraverso saloni/barbieri all'interno del gioco.[79][80]

  • I modelli dei personaggi sono realistici.[81]
  • Il giocatore vedrà un personaggio generico prima delle modifiche.[82]
  • I design dei personaggi avranno influenze di diverse culture, come quelle Europee, Africane e Asiatiche.[83]
  • Le "Loli" non saranno presenti nel gioco.[84][85]
  • Gli slider e altri modificatori, come le palette di colori, offriranno flessibilità nella personalizzazione ma ci saranno limiti dettati da razza, genere, e le linee guida artistiche concordate dagli sviluppatori. [86][87][84][88][89]
Gli slider avranno dei limiti, questa era una delle grandi domande una volta iniziato il lavoro sul creatore del personaggio: quanta possibilità vuoi dare nel permettere, per esempio, di spingere il labbro in basso fino a farlo deformare, oppure spostare una guancia in modo da rendere il volto asimmetrico. Non ci sarà la possibilità di creare quel tipo di personaggio. Nonostante questo si avrà la possibilità di muovere, cambiare, ingrandire, diminuire tutte queste parti, mantenendole più ragionevoli e considerate, nello stesso senso per cui non si avrà la possibilità di cambiare l'aspetto di un nano, né del Dünir né nel Niküan, per creare qualcosa che, in mia opinione, verrebbe considerato un personaggio Loli.[84]Steven Sharif

Corpo

Vaelune, Dünir e Empyrean nei primi render 3D dei modelli dei personaggi dell'Alpha-1 .[90]

Tante opzioni in arrivo. Il nostro team dei personaggio continua a rifinire le nostre opzioni di personalizzazione![91]Steven Sharif

  • Corpi preimpostati.[92]
    • Massa corporea: sovrappeso, magro, muscoloso.[93][94]
    • Percentuale di massa grassa.[77]
    • Struttura ossea.[87][77]

Testa

Personalizzazione di capelli e barba nel creatore del personaggio dell'Alpha-2 (prima versione).[102]

Ogni colore dei capelli usa accenti e base diversamente, ma solitamente la base è il colore delle radici e l'accento quello sulle punte.[102]Zachary Mallet

Il preset Vek nel creatore del personaggio dell'Alpha-2 (prima versione).[103]

Le teste saranno proporzionate alla dimensione del corpo, con poche limitatate variazioni.[104]

Volto

Dettagli

Potrebbe essere applicato un "aspetto base" del personaggio durante gli assedi o altri contenuti di larga scala per favorire le prestazioni dei giocatori.[115][116][117]

Emoji

Emoji adds additional flare either for chat or character representation (social animations).[118][119][33]

Skins

Racial skins

Racial skins enable a player to change their character's racial appearance.[121][122]

  • Racial skins transform the race of the character to that skin. The original racial appearance of the character is entirely replaced.[123]
  • Racial skins can be toggled on and off.[122]

You're changing your race over to that, which means that you won't look uniquely different if you were a Vek angel or a Human angel.[123]Steven Sharif

Racial skins are not costumes. This means that armor and character customization is possible on these.[124]

  • Skin color customization.[125]
  • Racial skins appear along with any costume appearances.[126]

There are plans to create other racial skins.[127]

  • Some potential future ideas include undead and werewolf (lycan) skins.[128]

Freehold building skins

Sunbeam's Remembrance medium homestead cosmetic freehold building skin.[129]

After you build your house, you can build other buildings on your Freehold. Each building needs the blueprint to start the process. If you have a cosmetic skin you want to use on a building, this is used after placing the blueprint. Once this has been placed, the building will be shown in a non-functional, construction state. Players will need to provide the required materials needed to complete the building construction, for each building on their Freehold.[130]

Freehold building skins were offered as Kickstarter and Estate crowdfunding rewards and were available in pre-order packs.[131][132][133][134][135]

  • Freehold building skins can also be achieved in-game.[136]
  • Freehold building cosmetics cannot be sold or traded with other players.[137][131]
Cosmetics that we have sold as part of different packs throughout the past- our pre-order system: Those cosmetics are split into three primary categories: housing, artisanship, and business; and we will have a breakdown that we're going to be releasing of the cosmetics that have come previously and which categories they exist in, but players will have the option to override the appearance of a blueprint that exists within one of those categories with an associated cosmetic skin; and that is obviously not just something that can be purchased through the pre-order system, but also can be achieved in-game as well- our cosmetics that can be applied to specific building types. And we don't get as granular where, let's say, you might have a shrine cosmetic, and you have, let's say, a blacksmith building that you wouldn't be able to apply the shrine to the blacksmith building. If the shrine exists in the artisanship lane you can apply it to any artisanship type building, but not to a house or business. so giving a little bit of additional context there.[136]Steven Sharif
  • A planned feature may allow multiple buildings to be replaced by a single large cosmetic skin.[145]
Cosmetics that are are very large in size- we will have a system that's not been developed yet, but we've been planning for this: we'll have a system where multiple buildings can be occupied space-wise by the larger cosmetic. So, a cosmetic might replace the visual appearance of one particular building, but then you'll be able to have that footprint occupy multiple buildings to replace the visual appearance. So that way you're still utilizing the similar amount of space.[136]Steven Sharif

Caravan skins

Caravan skins ("Pimp my caravan") were available in the cash shop (cosmetic store).[148]

You'll need your own creature and caravan hooked up to each other, and then the caravan cosmetic skin goes over all of them to make it look like what's pictured. you're not able to split out separately that caravan mount skin, hence why you'd want the separate mount skin if you wanted to ride it independently.[149]Sarah Flanagan

Ship skins

Ship skins apply to certain ship types.[151]

Mount skins

Cavalcature are obtained through an early quest that is available to players in starting areas.[153]

  • Mounts will be purchasable from players utilizing Animal husbandry and taming.[164]
  • Fall damage that occurs while mounted will be first applied to the mount; and if the mount dies as a result, then the remaining damage may overflow onto the player, but this will be determined based on testing.[166]
  • There may be emotes associated with mounts and pets, such as petting, hugging, or playing with them.[167]
  • The majority of mounts are based on animals, but there may be some mounts based on inanimate objects in the future.[5]

Pet skins

Cosmetic pets were available for purchase from the cosmetic store.[168]

Cosmetic pets, since non-functional from a gameplay perspective, can be summoned at lvl 1.[141]Steven Sharif

Guild hall skins

Costumes

Vestments of the Runecarvers pre-order pack cosmetic costume.[169]

The costume cosmetics that are included in each month's pre-order set are indeed a full piece, and when you put it on it will cover your entire appearance. You will not be able to mix and match/toggle those pieces individually (other than your helmet) when you're wearing the entire costume. This is partially why there is a separate category for accessories - those are able to be worn/equipped on a more individualized basis, so you can mix and match to your liking![170]Sarah Flanagan

Costumes were available for purchase from the cosmetic store.[133]

Full costumes do not mix and match pieces.[175]Steven Sharif

Accessories

Gli Accessories in Ashes of Creation comprendono:

Housing decorations

Housing decorations were available for purchase from the cosmetic store.

See also

Riferimenti

  1. Ashes of Creation Store: Colonial Costume.
  2. Trasmissione in diretta, 2017-05-08 (48:52).
  3. 3.0 3.1 Trasmissione in diretta, 2022-02-25 (46:17).
  4. 4.0 4.1 Colloquio, 2018-10-20 (2:17:43).
  5. 5.0 5.1 5.2 5.3 Trasmissione in diretta, 2023-03-31 (1:17:42).
  6. 6.0 6.1 steven-AI-artwork.png
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 cosmetics obtaining.png
  8. Trasmissione in diretta, 2018-07-09 (55:20).
  9. 9.0 9.1 Ashes of Creation cosmetic store.
  10. Trasmissione in diretta, 2020-07-25 (1:53:46).
  11. 11.0 11.1 11.2 Trasmissione in diretta, 2018-04-8 (PM) (58:29).
  12. 12.0 12.1 kickstarter microtransactions.png
  13. equitable-cosmetics-quote.png
  14. cash shop non tradable.jpg
  15. 15.0 15.1 Colloquio, 2018-05-11 (32:36).
  16. Newsletter - Pre-order packages are ending reminder.
  17. steven-cosmetics.png
  18. Blog: October Giveaway - Free Armor of the Autumn Knight.
  19. 19.0 19.1 19.2 19.3 19.4 19.5 19.6 19.7 Trasmissione in diretta, 2018-10-31 (38:47).
  20. 20.0 20.1 20.2 20.3 20.4 20.5 Trasmissione in diretta, 2018-09-27 (27:27).
  21. 21.0 21.1 21.2 21.3 21.4 21.5 21.6 21.7 21.8 Trasmissione in diretta, 2018-12-06 (33:55).
  22. apoc-cosmetic-reward.png
  23. 23.0 23.1 23.2 23.3 23.4 2018-12-08 Newsletter.
  24. 24.0 24.1 24.2 Trasmissione in diretta, 2018-12-06 (26:12).
  25. 25.0 25.1 25.2 Trasmissione in diretta, 2018-12-06 (41:43).
  26. in-game-cosmetics-2018-8-8.png
  27. Trasmissione in diretta, 2019-09-30 (1:34:34).
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  29. lifetimecompendium.png
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  31. 31.0 31.1 31.2 Ashes of Creation Forum post
  32. cosmetic-gift.png
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  35. Alpha-1 screenshot.
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  40. 40.0 40.1 40.2 40.3 40.4 dyes.png
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  42. Ashes of Creation Store: Festive Protector's Garments
  43. Seasonal cosmetics.png
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  47. oversized.jpg
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  61. 61.0 61.1 61.2 weaponslots.png
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  64. belt items.jpg
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  75. Video, 2022-03-31 (13:47).
  76. 76.0 76.1 Trasmissione in diretta, 2020-04-30 (46:51).
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  78. Trasmissione in diretta, 2017-05-08 (47:35).
  79. Trasmissione in diretta, 2022-04-29 (5:05).
  80. Trasmissione in diretta, 2017-05-15 (51:19).
  81. Trasmissione in diretta, 2017-06-30 (11:21).
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  84. 84.0 84.1 84.2 Podcast, 2021-09-29 (18:19).
  85. Lollis.jpg
  86. Trasmissione in diretta, 2022-03-31 (1:00:14).
  87. 87.0 87.1 Video, 2022-03-31 (9:23).
  88. 88.0 88.1 Trasmissione in diretta, 2020-04-30 (1:10:46).
  89. Trasmissione in diretta, 2017-06-30 (13:13).
  90. Trasmissione in diretta, 2020-10-30 (46:22).
  91. steven-friday-sneak-peek.png
  92. Video, 2022-03-31 (7:05).
  93. 93.0 93.1 93.2 93.3 Trasmissione in diretta, 2022-01-28 (59:48).
  94. Trasmissione in diretta, 2017-06-30 (10:27).
  95. Video, 2022-03-31 (7:50).
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  97. Video, 2022-03-31 (8:54).
  98. 98.0 98.1 98.2 98.3 Video, 2022-03-31 (7:49).
  99. Trasmissione in diretta, 2020-07-25 (1:11:52).
  100. Trasmissione in diretta, 2017-05-24 (48:45).
  101. 101.0 101.1 101.2 101.3 101.4 Video, 2022-03-31 (10:00).
  102. 102.0 102.1 Twitter - A little salt and pepper never hurt anyone!
  103. Video, 2022-03-31 (39:29).
  104. steven-cc-heads.png
  105. 105.0 105.1 Video, 2022-03-31 (11:02).
  106. 106.0 106.1 106.2 106.3 106.4 106.5 106.6 Video, 2022-03-31 (11:04).
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  108. beards.jpg
  109. Ashes of Creation Twitter.
  110. 110.0 110.1 110.2 Video, 2022-03-31 (13:31).
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  114. Video, 2022-03-31 (21:03).
  115. Trasmissione in diretta, 2020-07-25 (54:10).
  116. Trasmissione in diretta, 2019-11-22 (1:08:05).
  117. Trasmissione in diretta, 2018-08-17 (1:07:51).
  118. dance.jpg
  119. Trasmissione in diretta, 2017-11-17 (53:02).
  120. Trasmissione in diretta, 2017-05-22 (58:51).
  121. Trasmissione in diretta, 2017-05-12 (1:04:04).
  122. 122.0 122.1 cosmetic skins.jpg
  123. 123.0 123.1 Trasmissione in diretta, 2020-05-29 (1:42:43).
  124. 124.0 124.1 Kickstarter 12k+ backers.
  125. character colors.jpg
  126. 126.0 126.1 costumes and skins.jpg
  127. February 8, 2019 - Questions and Answers.
  128. Trasmissione in diretta, 2018-04-8 (AM) (4:47).
  129. Ashes of Creation Store: Sunbeam's Remembrance.
  130. 130.0 130.1 130.2 Blog: Exploring the Boundless Opportunities of Freeholds.
  131. 131.0 131.1 131.2 Trasmissione in diretta, 2023-06-30 (22:05).
  132. pre-order-tiers.png
  133. 133.0 133.1 What is included with my Pre-Order package?
  134. Warrior of Old.png
  135. Summer Warrior of Old.png
  136. 136.0 136.1 136.2 136.3 Trasmissione in diretta, 2023-06-30 (23:40).
  137. steven-selling-blueprints.png
  138. Development Update with Freehold Preview.
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  140. 140.0 140.1 Trasmissione in diretta, 2020-08-28 (2:14:06).
  141. 141.0 141.1 141.2 141.3 141.4 141.5 141.6 cosmetic-levels.png
  142. 142.0 142.1 Trasmissione in diretta, 2023-06-30 (1:15:34).
  143. steven-freehold-skin-types.png
  144. Trasmissione in diretta, 2023-04-07 (31:49).
  145. Trasmissione in diretta, 2023-06-30 (1:21:07).
  146. Colloquio, 2023-07-09 (31:18).
  147. Ashes of Creation Store: Ramstone Hauler.
  148. Pimp your caravan.jpg
  149. 149.0 149.1 149.2 toast-caravan-skins.png
  150. 150.0 150.1 margaret-caravan-skins.png
  151. Cygnus.png
  152. Trasmissione in diretta, 2021-10-29 (1:01:28).
  153. kickstarter mounts.png
  154. racial mounts.jpg
  155. Trasmissione in diretta, 2018-01-18 (34:08).
  156. 156.0 156.1 156.2 156.3 Trasmissione in diretta, 2019-09-30 (1:39:01).
  157. steven-aquatic-tier.png
  158. underwater taming.jpg
  159. Trasmissione in diretta, 2022-04-29 (1:11:24).
  160. 160.0 160.1 Trasmissione in diretta, 2023-04-28 (1:25:36).
  161. mount abilities.png
  162. steven-mount-speeds.png
  163. Video, 2020-09-30 (6:38).
  164. Trasmissione in diretta, 2018-04-8 (AM) (12:34).
  165. Trasmissione in diretta, 2021-10-29 (51:48:).
  166. Trasmissione in diretta, 2022-02-25 (1:06:45).
  167. Trasmissione in diretta, 2022-04-29 (1:04:52).
  168. 168.0 168.1 cosmetic skins.png
  169. Ashes of Creation Store: Vestments of the Runecarvers.
  170. 170.0 170.1 170.2 sarah-quote-cosmetics.png
  171. costumes-weapons-quote.png
  172. steven-costumes.png
  173. costumes-1piece.png
  174. 174.0 174.1 costumesaccessories.png
  175. 175.0 175.1 steven-costumes-1.png
  176. Forums - Livestream Q&A 2022-08-26.
  177. costume-gender.png
  178. Trasmissione in diretta, 2020-06-26 (1:42:55).
  179. headslot-hidden.png
  180. steven-hoods.png
  181. Trasmissione in diretta, 2022-03-31 (1:21:44).