Giocatore bancarelle

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Versione del 15 giu 2020 alle 01:20 di Wikiadmin (discussione | contributi) (Text replacement - "Player shops" to "Personal shops")

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Niküan player stall concept art.[1]

If there were ever a cornerstone serving as the bedrock of Niküan trade, then this modest stall would be it. Stacked from floor to thatched roof with all manner of catch, it is prepped for a full day of commerce and trade. Here, haggling is not merely a suggestion, but a requirement.[1]

Giocatore bancarelle (also called Kiosks and rental stalls) are rentable locations near the unique building in an Economic node[3], in Mercati (the constructible building available for placement by mayors of any Town (fase 4) node or higher), or as business buildings on freehold plots.[4][5]

All nodes do have the ability to spawn player stalls. If you're not an economic node and you don't have a market- that's essentially your unique building- then you can construct essentially what is I guess would be called a... marketplace; and that marketplace will then come with certain services and it will come with a certain number of stalls. The economic node as I recall has the ability to construct an auction house and the auction house serves through the economic means the ability to list and sell items and that comes with additional stalls as well for the players.[5]Steven Sharif

Renting a player stall enables players to sell items as well as provide repair and enchanting services, even when they are not online.[6]

  • Player stalls are rentable by node citizens.[7]
    • Player stalls may be utilized for a period of time based on the price paid to rent the stall.[6]
  • Player stalls are linked to a player's warehouse.[8]
  • Player stalls do not require the attendance of the character or for that character to be online.[7]
    • An attendant NPC is assigned to the stall.[8][6] This may be an "image" of the player.[9]
  • Players are able to input required items for repair and also purchase required materials for that repair.[10]
  • Player stalls may still operate during node siege declaration. This is subject to testing.[11]
info-orange.pngAlcune delle seguenti informazioni non sono state confermate di recente dagli sviluppatori e potrebbero non essere nell'attuale roadmap di sviluppo.
  • Players are not able to be attacked or robbed while occupying their player stall inside the limits of a node.[12]
  • Bulletin boards that list the items available in player stalls can be accessed from anywhere in the region.[9]
    • These give the location of the stall so players can travel there and purchase the items.[9]
  • Stall sales are also listed in auction houses.[13]
    • This may no longer be accurate.[14]

Personal shops

Certificates to place Personal shops (player-owned shops) may be purchased by citizens and non-citizens from Economic nodes.[14][12][16]

  • When a character creates a personal shop, a billboard pops up above them with a custom advertisement message for items or services available on that character's person. Purchasers can interact directly with the character to purchase these items or services.[17]

A player shop is where you have a certificate to essentially create a shop with your character and a little billboard will pop up above you as you sit down for that shop and advertise a custom message that you want say that has to sell things and/or services that are on your person. So players can then come up to you and they can interact with you. So you reside yourself to that shop.[17]Steven Sharif

Bulletin boards

info-orange.pngAlcune delle seguenti informazioni non sono state confermate di recente dagli sviluppatori e potrebbero non essere nell'attuale roadmap di sviluppo.

Bulletin boards are available within nodes[19] and player taverns.[20]

Stall features

info-orange.pngAlcune delle seguenti informazioni non sono state confermate di recente dagli sviluppatori e potrebbero non essere nell'attuale roadmap di sviluppo.

Giocatore bancarelle have a visually representative aesthetic that indicates the items for sale at that stall.[24]

  • For example: Potions, Fabric will be visually represented in a stall.

The number of stalls in a market scales with the node's size.[25]

Renewal

Giocatore bancarelle must be renewed regularly.[12]

  • Renewal is disabled once a Node siege is declared until the siege resolved.

Escrow system

info-orange.pngAlcune delle seguenti informazioni non sono state confermate di recente dagli sviluppatori e potrebbero non essere nell'attuale roadmap di sviluppo.
We're going to have a UI... you're gonna put the resources in or they're gonna put the resources in. It'll be like an escrow system and then once [the job] is complete you'll get the item they'll get the money.[26]

Pvp

Players are not able to be attacked or robbed while occupying a player stall.[12]

Player stalls may not be renewed during a siege declaration.[12]

Item repair

Blacksmithing concept art.[27]

For example: if you have an iron sword and then the sword gets damaged from use, you have to use more iron to repair it; and what that does is... make sure that there's significant sinks in the game for base materials so that you are creating a scarcity and demand that's present on the creation of higher goods as well as supplying the necessary decay components for the world.[28]Steven Sharif

Item repair will cost crafting materials.[29][28][30]

There will be ways to repair destructible structures (such as walls and gates) and also repair (or re-craft) siege weapons that were damaged during sieges.[35]

  • This is a long term design goal that was not present during Alpha-1.[35]
There's a lot of ancillary activities that can be had during sieges... It's obviously strategy and tactics and raid-versus-raid components, but also you want to have individual contributions where players can do things during the siege to aid in the greater effort so to speak; and it doesn't require you having 50 people by your side to effectuate that influence over something. So repairs are great ways to do that. Repairs for walls, repairs for gates, being able to spawn and essentially craft the designs for specific types of siege weapons to provide those to the team.[35]Steven Sharif

Crafting professions

Mobile/web interface

Template:Mobile/web interface

Artwork

See also

Riferimenti

  1. 1.0 1.1 Ashes of Creation Instagram, 2020-08-19.
  2. Trasmissione in diretta, 2020-05-29 (1:00:57).
  3. Trasmissione in diretta, 2019-05-30 (1:26:16).
  4. Trasmissione in diretta, 2023-06-30 (25:05).
  5. 5.0 5.1 Colloquio, 2020-07-08 (55:05).
  6. 6.0 6.1 6.2 Trasmissione in diretta, 2017-05-10 (16:36).
  7. 7.0 7.1 steven-player-stalls-shops-online.png
  8. 8.0 8.1 Trasmissione in diretta, 2020-10-30 (1:04:59).
  9. 9.0 9.1 9.2 9.3 Trasmissione in diretta, 2017-05-10 (35:16).
  10. 10.0 10.1 player stall repair.png
  11. Trasmissione in diretta, 2020-10-30 (1:06:09).
  12. 12.0 12.1 12.2 12.3 12.4 12.5 Trasmissione in diretta, 2017-10-16 (59:39).
  13. steven-player-stalls-shops.png
  14. 14.0 14.1 14.2 14.3 14.4 Trasmissione in diretta, 2020-07-31 (1:34:06).
  15. Ashes of Creation Store: Confectioner’s Delight.
  16. 16.0 16.1 16.2 steven-player-shops-placement.png
  17. 17.0 17.1 Trasmissione in diretta, 2020-10-30 (1:03:52).
  18. Trasmissione in diretta, 2017-05-19 (33:57).
  19. 19.0 19.1 Trasmissione in diretta, 2017-10-31 (28:58).
  20. 20.0 20.1 The mighty beard!
  21. Trasmissione in diretta, 2017-05-12 (53:08).
  22. Trasmissione in diretta, 2017-05-10 (16:37).
  23. Trasmissione in diretta, 2017-10-31 (30:34).
  24. Trasmissione in diretta, 2017-05-10 (19:11).
  25. Trasmissione in diretta, 2017-05-10 (17:47).
  26. 26.0 26.1 Trasmissione in diretta, 2017-05-10 (32:22).
  27. blacksmith-twitter.png
  28. 28.0 28.1 28.2 Colloquio, 2020-07-19 (51:11).
  29. Colloquio, 2021-02-07 (13:14).
  30. Podcast, 2017-05-13 (25:55).
  31. Durability.jpg
  32. Colloquio, 2020-07-29 (16:46).
  33. Trasmissione in diretta, 2021-05-28 (1:53:04).
  34. Trasmissione in diretta, 2020-09-30 (1:01:45).
  35. 35.0 35.1 35.2 Trasmissione in diretta, 2021-05-28 (1:04:29).