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Differenze tra le versioni di "Caravans"
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− | The caravan system is an open world PvP system that revolves around opportunity and risk<ref>[https://www.ashesofcreation.com/about/]</ref>. Caravans facilitate the transfer of goods for players wishing to turn a profit. Initiating a caravan from one city to another will create an objective that players will need to defend while it moves along its chosen route to the selected destination. | + | The caravan system is an open world PvP system that revolves around opportunity and risk<ref>[https://www.ashesofcreation.com/about/ About Ashes of Creation]</ref>. Caravans facilitate the transfer of goods for players wishing to turn a profit. Initiating a caravan from one city to another will create an objective that players will need to defend while it moves along its chosen route to the selected destination. |
− | * Caravans are initiated by players with a diverse choice of routes and launch windows, making them difficult to "zerg"<ref>[[File:caravan zerg.png]]</ref>. | + | * Caravans are initiated by players with a diverse choice of routes and launch windows, making them difficult to "zerg"<ref>[[File:caravan zerg.png|500px]]</ref>. |
− | * Caravans will have carrying capacity limits and customisable stats, such as defensive points, speed and number of hired NPC guards<ref name="caravan_video">[https://youtu.be/qnk1sfUXaEw?t=2441]</ref>. | + | * Caravans will have carrying capacity limits and customisable stats, such as defensive points, speed and number of hired NPC guards<ref name="caravan_video">[https://youtu.be/qnk1sfUXaEw?t=2441 Ashes of Creation livestream, 22 May 2017 (40:41)]</ref>. |
− | * Caravans create an open PvP zone that flags players for combat (purple)<ref>[[File:caravan zone.png]]</ref>. Players will be able to state their intentions to attack or defend via a user interface<ref>[[File:caravan UI.png]]</ref>. | + | * Caravans create an open PvP zone that flags players for combat (purple)<ref>[[File:caravan zone.png|500px]]</ref>. Players will be able to state their intentions to attack or defend via a user interface<ref>[[File:caravan UI.png|500px]]</ref>. |
− | * Caravans are for transfer of personal goods, quests and supplies to build castles and nodes<ref>[[File:caravan types.png]]</ref>. | + | * Caravans are for transfer of personal goods, quests and supplies to build castles and nodes<ref>[[File:caravan types.png|500px]]</ref>. |
* A group will be required to successfully attack a caravan<ref name="caravan_video"/>. | * A group will be required to successfully attack a caravan<ref name="caravan_video"/>. | ||
− | * Caravans are physical and can run you over<ref>[[File:caravan physics.png]]</ref>. | + | * Caravans are physical and can run you over<ref>[[File:caravan physics.png|500px]]</ref>. |
* If a caravan is destroyed, it will drop a portion of the goods it is transporting<ref name="caravan_video"/>. | * If a caravan is destroyed, it will drop a portion of the goods it is transporting<ref name="caravan_video"/>. | ||
Versione delle 01:57, 11 ott 2017
The caravan system is an open world PvP system that revolves around opportunity and risk[1]. Caravans facilitate the transfer of goods for players wishing to turn a profit. Initiating a caravan from one city to another will create an objective that players will need to defend while it moves along its chosen route to the selected destination.
- Caravans are initiated by players with a diverse choice of routes and launch windows, making them difficult to "zerg"[2].
- Caravans will have carrying capacity limits and customisable stats, such as defensive points, speed and number of hired NPC guards[3].
- Caravans create an open PvP zone that flags players for combat (purple)[4]. Players will be able to state their intentions to attack or defend via a user interface[5].
- Caravans are for transfer of personal goods, quests and supplies to build castles and nodes[6].
- A group will be required to successfully attack a caravan[3].
- Caravans are physical and can run you over[7].
- If a caravan is destroyed, it will drop a portion of the goods it is transporting[3].