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Differenze tra le versioni di "Caravans"
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− | The caravan system is an open world PvP system that revolves around opportunity and risk<ref>[https://www.ashesofcreation.com/about/ About Ashes of Creation]</ref>. Caravans facilitate the transfer of goods for players wishing to turn a profit. Initiating a caravan from one | + | [[File:caravan.jpg|500px|thumb]] The caravan system is an [[PvP/World PvP#|open world PvP]] system that revolves around opportunity and risk<ref>[https://www.ashesofcreation.com/about/ About Ashes of Creation]</ref>. Caravans facilitate the transfer of goods for players wishing to turn a profit. Initiating a caravan from one [[Nodes|node]] to another will create an objective that players will need to defend while it moves along its chosen route to the selected destination. |
* Caravans are initiated by players with a diverse choice of routes and launch windows, making them difficult to "zerg"<ref>[[File:caravan zerg.png|500px]]</ref>. | * Caravans are initiated by players with a diverse choice of routes and launch windows, making them difficult to "zerg"<ref>[[File:caravan zerg.png|500px]]</ref>. | ||
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* Caravans are physical and can run you over<ref>[[File:caravan physics.png|500px]]</ref>. | * Caravans are physical and can run you over<ref>[[File:caravan physics.png|500px]]</ref>. | ||
* If a caravan is destroyed, it will drop a portion of the goods it is transporting<ref name="caravan_video"/>. | * If a caravan is destroyed, it will drop a portion of the goods it is transporting<ref name="caravan_video"/>. | ||
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== Notes == | == Notes == | ||
<references/> | <references/> |
Versione delle 08:03, 11 ott 2017
The caravan system is an open world PvP system that revolves around opportunity and risk[1]. Caravans facilitate the transfer of goods for players wishing to turn a profit. Initiating a caravan from one node to another will create an objective that players will need to defend while it moves along its chosen route to the selected destination.
- Caravans are initiated by players with a diverse choice of routes and launch windows, making them difficult to "zerg"[2].
- Caravans will have carrying capacity limits and customisable stats, such as defensive points, speed and number of hired NPC guards[3].
- Caravans create an open PvP zone that flags players for combat (purple)[4]. Players will be able to state their intentions to attack or defend via a user interface[5].
- Caravans are for transfer of personal goods, quests and supplies to build castles and nodes[6].
- A group will be required to successfully attack a caravan[3].
- Caravans are physical and can run you over[7].
- If a caravan is destroyed, it will drop a portion of the goods it is transporting[3].