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Differenze tra le versioni di "Religions"

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== Progression ==  
 
== Progression ==  
  
There are player progression paths within a [[Religions|religion]].<ref name="livestream-8-May-2017-11:14-44:51"/>
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{{Religion_progression}}
 
 
* Players may follow only one religion at a time.
 
* Religions will have a ranking system.
 
* Changing religion will cause loss of progress in a player's previous religion.
 
  
 
{{Notes}}
 
{{Notes}}
  
 
[[Category:Engaging and immersive story]]
 
[[Category:Engaging and immersive story]]

Versione delle 17:41, 22 ott 2017

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Religious shrine.

There will be multiple deities within Ashes of Creation.[1]

Benefits

Religion is intended to be a motivator, not an aesthetic.[2]

  • Temples built in nodes progress a religion within the world.
  • Strong religions provide augments that can be applied to a player's primary skills.

Progressione

There are player progression paths within a religion.[3][4]

  • Players may follow only one religion at a time.[3][4]
  • Religious progression is based on quests that are only offered to followers of that religion.[3]
  • Religions have a ranking system based on a player's performance in these quests and the number of quests completed.[3][5]
  • Changing religion will cause loss of progress in a player's previous religion.[3][4]
It depends on their dedication to the religion itself; their performance when it comes to certain religion's religious objectives; their contribution to the development of that religion within the world. There's a lot of different markers that we use at each stage to determine how they progress within the religion.[6]Steven Sharif

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