Differenze tra le versioni di "Social organizations"

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A player progresses through the organisation by accomplishing [[Quests|tasks or quests]].<ref name="social"/>
 
A player progresses through the organisation by accomplishing [[Quests|tasks or quests]].<ref name="social"/>
  
* There are hierarchical paths pertaining to specific questlines for the organization's thematic.<br/>
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There are hierarchical paths pertaining to specific questlines for the organization's thematic. For example, a [[Thieves guild]] may have objectives and quests toward securing a particular item to level up within the organization.
  For example, a [[Thieves guild]] may have objectives and quests toward securing a particular item to level up within the organization.
 
  
 
== See also ==
 
== See also ==

Versione delle 03:18, 16 ott 2017

box warning orange.pngQuesto articolo è attualmente uno stub. Aiutaci espandendolo.

Organizzazioni sociali are ways for players to interact with the world around them in a different manner. Social organizations function a little bit like factions. They are about creating micro communities within the game.[1]

Joining

Players may only pledge loyalty to one social organisation.[1]

Leaving

A player can switch organizations, but will lose progress in their previous organization.[1]

Benefits

These organizations may relate to which bosses might need to be killed first and may affect building progression of a node.[1]

Progressione

A player progresses through the organisation by accomplishing tasks or quests.[1]

There are hierarchical paths pertaining to specific questlines for the organization's thematic. For example, a Thieves guild may have objectives and quests toward securing a particular item to level up within the organization.

See also

Riferimenti