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Differenze tra le versioni di "Social organizations"

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Different types of [[Social organizations]] have different objectives relating to their specific types of game play.<ref name="livestream-17-May-2017-7:27"/>
 
Different types of [[Social organizations]] have different objectives relating to their specific types of game play.<ref name="livestream-17-May-2017-7:27"/>
  
* [[Thieves guild]]
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* [[Thieve's guild]]
 
* [[Scholar's academy]]
 
* [[Scholar's academy]]
 
* [[Trader's company]]
 
* [[Trader's company]]

Versione delle 00:16, 22 ott 2017

box warning orange.pngQuesto articolo è attualmente uno stub. Aiutaci espandendolo.

Organizzazioni sociali are ways for players to interact with the world around them in a different manner. Social organizations function a little bit like factions. They are about creating micro communities within the game.[1]

Types

Different types of Organizzazioni sociali have different objectives relating to their specific types of game play.[1]

Joining

Players may only pledge loyalty to one social organisation.[1]

Leaving

A player can switch organizations, but will lose progress in their previous organization.[1]

Benefits

These organizations may relate to which bosses might need to be killed first and may affect building progression of a node.[1]

Progressione

A player progresses through the organisation by accomplishing tasks or quests.[1]

  • There are hierarchical paths pertaining to specific questlines for the organization's thematic.

For example, a Thieves guild may have objectives and quests toward securing a particular item to level up within the organization.

See also

Riferimenti