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Template:Indirect fire skills
Versione del 18 apr 2024 alle 07:57 di Wikiadmin (discussione | contributi) (Text replacement - "formatskillorupgrade" to "format_skill_description")
Indirect fire skills are targeted skills where the projectiles may path around obstructions that are not in line-of-sight, so long as the maximum distance travelled for the skill is not exceeded.[2][1][3]
- This is a prototype concept that is subject to testing and balancing.[3]
- A limited number of these may exist throughout different class kits.[3]
- Some abilities might have indirect fire. So, if you have let's say a Archer or Ranger who has the ability to select a Mage as their secondary class; and they might want to augment a Snipe ability in order to go around a corner like an Arcane Archer might have... Some abilities might not care about that line-of-sight. They might care the distance to the target around the corner, or the path that it's taking; and if it's outside that path is too long it might not be able to reach them of course.[2] – Steven Sharif
Skill | Icon | Origin | Description |
---|---|---|---|
Chain Lightning | Mage | Release a powerful streak of lightning that hits your primary target and then chains outward to up to 5 nearby enemies from that target, dealing (175%🢆) lightning damage to each. Applies 20 stacks of Shocked to targets with Volatile.[4][5][6] | |
Headshot | Ranger | Deals 175% physical damage to target enemy.[7] |