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Differenze tra le versioni di "Template:statblock"
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Lex (discussione | contributi) |
Lex (discussione | contributi) |
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Riga 453: | Riga 453: | ||
!scope="row"{{!}} Disable Evasion Rating | !scope="row"{{!}} Disable Evasion Rating | ||
{{!}} {{{DisableEvasionRating}}} | {{!}} {{{DisableEvasionRating}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | </includeonly><noinclude>* [[Caravan stats]] | ||
+ | ** MaxDurability | ||
+ | </noinclude><includeonly>{{#if:{{{MaxDurability|}}}| | ||
+ | !scope="row"{{!}} [[Max Durability]] | ||
+ | {{!}} {{{MaxDurability}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{Speed|}}}| | ||
+ | !scope="row"{{!}} Speed | ||
+ | {{!}} {{{Speed}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{Acceleration|}}}| | ||
+ | !scope="row"{{!}} Acceleration | ||
+ | {{!}} {{{Acceleration}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{SpeedMod|}}}| | ||
+ | !scope="row"{{!}} Speed modifier | ||
+ | {{!}} {{{SpeedMod}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{OnRoadSpeedBonus|}}}| | ||
+ | !scope="row"{{!}} On-road speed bonus | ||
+ | {{!}} {{{OnRoadSpeedBonus}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{OffRoadSpeedBonus|}}}| | ||
+ | !scope="row"{{!}} Off-road speed bonus | ||
+ | {{!}} {{{OffRoadSpeedBonus}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{TurnRate|}}}| | ||
+ | !scope="row"{{!}} Turn rate | ||
+ | {{!}} {{{TurnRate}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{ArmorDurabilityRegen|}}}| | ||
+ | !scope="row"{{!}} Armor durability regen | ||
+ | {{!}} {{{ArmorDurabilityRegen}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{OnRoadDurabilityMod|}}}| | ||
+ | !scope="row"{{!}} On-road durability modifier | ||
+ | {{!}} {{{OnRoadDurabilityMod}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{OffRoadDurabilityMod|}}}| | ||
+ | !scope="row"{{!}} Off-road durability modifier | ||
+ | {{!}} {{{OffRoadDurabilityMod}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{CapacityWidth|}}}| | ||
+ | !scope="row"{{!}} Capacity width | ||
+ | {{!}} {{{CapacityWidth}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{CapacityHeight|}}}| | ||
+ | !scope="row"{{!}} Capacity height | ||
+ | {{!}} {{{CapacityHeight}}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | {{#if:{{{UtilitySlots|}}}| | ||
+ | !scope="row"{{!}} Utility slots | ||
+ | {{!}} {{{UtilitySlots}}} | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
|}</includeonly> | |}</includeonly> |
Versione delle 22:18, 24 apr 2024
Use this template to define a stat block. This should follow the format of the waterfall stats system. All fields and values are case-sensitive.
- Primary attributes
- Constitution
- Dexterity
- Intelligence
- Mentality
- Power (legacy)
- Strength
- Will (legacy)
- Wisdom
- Stats
- MaxHealth
- HealthRegeneration
- PhysicalMitigation
- PhysicalDisableEvasion
- PhysicalCriticalChance
- AttackSpeed
- PhysicalEvasion
- PhysicalDisableAccuracy
- MagicalPower
- MagicalCriticalPower
- MagicalPenetration
- MagicalAccuracy
- MaxMana
- ManaRegeneration
- MagicalMitigation
- MagicalDisableEvasion
- PhysicalPower
- PhysicalCriticalPower
- PhysicalAccuracy
- PhysicalPenetration
- MagicalCriticalChance
- MagicalCastingSpeed
- MagicalEvasion
- MagicalDisableAccuracy
- Additional stats (including legacy stats).
- HealthRegenerationRating
- HPRegeneration
- PhysicalMitigationRating
- PhysicalCriticalDamageRating
- PhysicalDisableModifier
- PhysicalDisableDefense
- PhysicalDamageRating
- PhysicalDamage
- MagicalDamage
- PhysicalPenetrationRating
- PhysicalAccuracyRating
- CriticalRateRating
- PhysicalDamageBonus
- PhysicalCriticalDamageBonus
- PhysicalSkillCooldown
- PhysicalCriticalRateBonus
- PhysicalCriticalAvoidanceRating
- PhysicalEvasionBonus
- PhysicalDefenseMitigation
- PhysicalBlockChance
- PhysicalBlockMitigationRating
- BlockMitigation
- MagicalAttackDamage
- MagicalCriticalDamage
- MagicalDisableChance
- MagicalSkillCooldown
- MagicalCooldownModifier
- MagicalCriticalRate
- ManaRengerationRating
- MagicalMitigationRating
- MagicalDefenseMitigation
- MagicalDisableDefense
- MagicalBlockChance
- CastingSpeed
- BlockChance
- LifestealRating
- LumberjackingSpeed
- Armor
- PhysicalCriticalEvasion
- Health
- PhysicalCriticalStrikeChanceRating
- DisableEvasionRating
- Caravan stats
- MaxDurability