Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Differenze tra le versioni di "Design pillars"
Jump to navigation
Jump to search
Lex (discussione | contributi) m |
Lex (discussione | contributi) m |
||
Riga 9: | Riga 9: | ||
== History == | == History == | ||
− | There were originally ''four'' design pillars: [[Economy]], [[Nodes]], [[ | + | There were originally ''four'' design pillars: [[Economy]], [[Nodes]], [[Risk vs reward|Meaningful conflict]] and [[Engaging and immersive story|Narrative]].<ref>[https://youtu.be/tqsybteR44Q?t=689 Livestream 3 May 2017 (11:33).]</ref> |
== See also == | == See also == |
Versione delle 02:31, 2 apr 2018
The design of Ashes of Creation adheres to five main pillars.[1]
- Storia coinvolgente e coinvolgente
- Mondo reattivo
- Interazione del giocatore
- Agenzia di gioco
- Risk vs reward
Cronologia della pagina
There were originally four design pillars: Economia, Nodi, Meaningful conflict and Narrative.[2]