Differenze tra le versioni di "Military nodes"

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Riga 7: Riga 7:
 
== See also ==
 
== See also ==
  
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* [[Arenas]]
 
* [[Node types]]
 
* [[Node types]]
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* [[Node governments]]
  
 
{{Notes}}
 
{{Notes}}
  
 
[[Category:Nodes]]
 
[[Category:Nodes]]

Versione delle 07:42, 4 dic 2017

Military nodes are focused on combat and class training.[1]

info-orange.pngAlcune delle seguenti informazioni non sono state confermate di recente dagli sviluppatori e potrebbero non essere nell'attuale roadmap di sviluppo.
Potentially one of the contenders for our Military Metropolis unique benefits would be access to a hero system based cross-server competition for specific archetypes, but we're still in discussions about that.[3]Steven Sharif

Government

Military node mayors are elected based on trial by combat. During the election week the node will enter an open-Pvp battleground state for hour-long periods where candidates (and their citizen supporters) compete to gain points by securing objectives. The highest point winner at the end of the week will win.[4][5]

  • Previously the developers were considering champions that fought in a last-man-standing arena.[6][7][8][9][10]

See also

Riferimenti