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Differenze tra le versioni di "Naval combat"

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Naval content includes sea-based trade routes, combat ships, [[Treasure hunting|treasure hunting]], underwater [[Dungeons|dungeons]] and [[Mounts|mounts]].<ref>[https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/posts/1880241 Kickstarter - We Just Broke $1,500,000!]</ref>
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{{Naval combat}}
 
 
* Ships can be destroyed by players and monsters.<ref>[[File:naval ships destroyed.png]]</ref>
 
* Coastal naval [[Node sieges|sieges]] may be possible.<ref>[[File:naval sieges.png]]</ref>
 
  
 
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[[Category:Reactive world]]
 
[[Category:Reactive world]]

Versione delle 01:24, 22 ott 2017

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Alpha-2 Negalith naval raid boss.[1]

This is one of the Alpha-2 raid bosses that are going to be in the ocean. That'll be interesting when you come across that, what might happen. Good luck. We should have added a scale there because yeah, it's a big boy. The number of ships needed for that one's going to be a lot.[1]Steven Sharif

Combattimento navale involves different types of Navi with varying capabilities, armaments and roles to play out on the high seas. There will be a balance and counterbalance between ships from Pvp and PvE perspectives.[1][2]

Battles at sea will be epic. They will have some supreme rewards and/or losses if the battle succeeds or fails.[8]Steven Sharif
  • Naval combat allows ships to be hijacked, destroyed and looted, but it doesn't allow the attackers to permanently keep the ships.[9]
Q: Will there be a way to produce enough experience for a node for those who want to spend the majority of their time on the open seas?
A: The open seas have have a good amount of content; and that content when completed will give its contribution to a nearby node; and that is something that people who live on the sea, or desire to live on the sea, will be able to um contribute in a way.[10]Steven Sharif

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