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Differenze tra le versioni di "Starting areas"

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Each race of Ashes of Creation has their own starting area, featuring a [[Divine gateway| divine gateways]].{{Cn}} An exception to this are the [[Tulnar]], who do not feature such a portal, but still have their own starting area. <ref name="livestream-16-October-2017">[https://youtu.be/SXFRa5XlhOY?t=54m00s Livestream, 16 October 2017 (54:00).]</ref>  
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Each race of Ashes of Creation has their own starting area, featuring a [[Divine gateway| divine gateways]].<ref name="livestream-19-May-2017">[https://youtu.be/LUJugtqTBxw?t=29m25s Livestream, 19 May 2017 (29:25)]</ref>An exception to this are the [[Tulnar]], who do not feature such a portal, but still have their own starting area. <ref name="livestream-16-October-2017">[https://youtu.be/SXFRa5XlhOY?t=54m00s Livestream, 16 October 2017 (54:00).]</ref>  
  
 
Every player will be able to choose from all the available starting area and is not restricted to the starting area of his race.<ref name="livestream-16-October-2017">[https://youtu.be/SXFRa5XlhOY?t=54m00s Livestream, 16 October 2017 (54:00).]</ref>
 
Every player will be able to choose from all the available starting area and is not restricted to the starting area of his race.<ref name="livestream-16-October-2017">[https://youtu.be/SXFRa5XlhOY?t=54m00s Livestream, 16 October 2017 (54:00).]</ref>

Versione delle 19:54, 7 nov 2017

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Each race of Ashes of Creation has their own starting area, featuring a divine gateways.[1]An exception to this are the Tulnar, who do not feature such a portal, but still have their own starting area. [2]

Every player will be able to choose from all the available starting area and is not restricted to the starting area of his race.[2]

The starting areas will have some distance in between them. [2]

Alpha Zero

During Alpha-0, players will only be able to start in the Empyrean starting area.[ citazione necessaria ]

Tul'nar starting area

Points of interest will exist that represent Tulnar npc structures. In the similar fashion that the starting areas around divine gateways will include expeditionary npc settlements not tied to the node structures but serve as initial quest origination points.[3]Steven Sharif

Tulnar have a starting area that does not involve a divine gateway.[4]

  • Punti di interesse exist that represent Tulnar NPC structures in a similar fashion to the starting areas around divine gateways.[3]
Tulnar have the same option of starting at any of the divine gateways. Their civilization, though within the underrealm, has also begun to explore the surface.[5]Steven Sharif

Unlike the other races, the Tulnar won’t be returning to Verra. Instead they will be returning to the surface from the Sottorealtà for the first time in generations.[6]

See also

Riferimenti