Differenze tra le versioni di "Template:Commissions"

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(Update with new information)
(Update and clarify)
Riga 10: Riga 10:
 
: ''The rewards basically grow quite a lot depending on the rarity of the commission that gets dealt; and these get dealt for everybody... You can improve your chances of getting rare commissions for your node depending on how you develop your node.''{{video|2024-02-29|2m19|ydYFqNMQGkM}}{{ndash|[[Skott B]]}}
 
: ''The rewards basically grow quite a lot depending on the rarity of the commission that gets dealt; and these get dealt for everybody... You can improve your chances of getting rare commissions for your node depending on how you develop your node.''{{video|2024-02-29|2m19|ydYFqNMQGkM}}{{ndash|[[Skott B]]}}
  
* Commissions respond to (and can influence) different conditions in the world, such as [[Weather|weather]], [[Time of day|time of day]], [[Story arcs|story arcs]], and [[Events|events]]. Commissions will attempt to lead players into areas where relevant content can be found.{{video|2024-02-29|5m11|ydYFqNMQGkM}}
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* Commissions respond to (and can influence) different conditions in the world, such as [[Weather|weather]], [[Time of day|time of day]], [[Story arcs|story arcs]], and [[Events|events]]. Commissions (along with other Node systems) attempt to lead players into areas where relevant content can be found.{{video|2024-02-29|13m11|ydYFqNMQGkM}}{{video|2024-02-29|5m11|ydYFqNMQGkM}}
 
: ''Every 30 minutes or so the board will refresh. The server will query a bunch of different information about the world; and this is from ranging from story arcs that are active, story arcs that have been completed, weather, time of day- a whole bunch of different range of factors. The board will attempt to deliver commissions that are relevant to these areas and they will try to lead you into areas where more content can be found.''{{video|2024-02-29|5m11|ydYFqNMQGkM}}{{ndash|[[Tyler Carroll]]}}
 
: ''Every 30 minutes or so the board will refresh. The server will query a bunch of different information about the world; and this is from ranging from story arcs that are active, story arcs that have been completed, weather, time of day- a whole bunch of different range of factors. The board will attempt to deliver commissions that are relevant to these areas and they will try to lead you into areas where more content can be found.''{{video|2024-02-29|5m11|ydYFqNMQGkM}}{{ndash|[[Tyler Carroll]]}}
  
 
* Commissions are similar to [[Mayoral commissions|mayoral commissions]] but they are system-generated.{{livestream|2023-08-31|42m05|JvsXn43Gak0}}
 
* Commissions are similar to [[Mayoral commissions|mayoral commissions]] but they are system-generated.{{livestream|2023-08-31|42m05|JvsXn43Gak0}}
 
: ''Mayoral commissions are specifically chosen by the mayor, which is similar to the regular commission system, but that system is more system generated.''{{livestream|2023-08-31|42m05|JvsXn43Gak0}}{{ndash|[[Chris Justo]]}}
 
: ''Mayoral commissions are specifically chosen by the mayor, which is similar to the regular commission system, but that system is more system generated.''{{livestream|2023-08-31|42m05|JvsXn43Gak0}}{{ndash|[[Chris Justo]]}}

Versione delle 23:30, 2 mar 2024

Alpha-2 commissions board user interface at the Miraleth node.[1]

This is a commission board. Every mode has many different commission boards depending on what service buildings are installed there; and commissions are basically these teeny tiny little single objective quests that are like appetizers or quick little digestible things to help you get out into the world and start progressing both your character and your node contribution.[1]Skott B

Commissions (previously called Tasks) are simple types of system-generated quests with singular objectives that enable characters and nodes to gain XP.[1][3][4][5][6][7][8]

  • Commissions are posted on commission boards in nodes, which refresh approximately every 30 minutes (subject to change based on Alpha-2 testing). Everybody in the node can see and access these commissions.[9][10][1]
All players in the node will see the same commissions. So there is a really good chance when you take one of these from the board that there will be many other players fighting alongside you.[9]Tyler Carroll
  • Commissions are assigned rarities, which scale the rewards for their completion. More developed nodes will offer rarer commissions.[1]
The rewards basically grow quite a lot depending on the rarity of the commission that gets dealt; and these get dealt for everybody... You can improve your chances of getting rare commissions for your node depending on how you develop your node.[1]Skott B
  • Commissions respond to (and can influence) different conditions in the world, such as weather, time of day, story arcs, and events. Commissions (along with other Node systems) attempt to lead players into areas where relevant content can be found.[9][10]
Every 30 minutes or so the board will refresh. The server will query a bunch of different information about the world; and this is from ranging from story arcs that are active, story arcs that have been completed, weather, time of day- a whole bunch of different range of factors. The board will attempt to deliver commissions that are relevant to these areas and they will try to lead you into areas where more content can be found.[10]Tyler Carroll
Mayoral commissions are specifically chosen by the mayor, which is similar to the regular commission system, but that system is more system generated.[5]Chris Justo
  1. 1.0 1.1 1.2 1.3 1.4 1.5 Video, 2024-02-29 (2:19).
  2. Video, 2024-02-29 (4:18).
  3. vaknar-commissions.png
  4. roshen-commissions.png
  5. 5.0 5.1 5.2 Trasmissione in diretta, 2023-08-31 (42:05).
  6. Alpha-1 screenshot.
  7. Alpha-1 screenshot.
  8. Trasmissione in diretta, 2017-05-12 (42:17).
  9. 9.0 9.1 9.2 Video, 2024-02-29 (13:11).
  10. 10.0 10.1 10.2 Video, 2024-02-29 (5:11).