Differenze tra le versioni di "Template:Group dynamics"
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↑ Video, 2024-02-29 (19:35).
↑ 2.0 2.1 Group dynamics blog.
↑ About Ashes of Creation.
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− | [[File: | + | [[File:Party Invite.png|thumb|[[Alpha-2]] [[Party]] invite [[UI]].{{video|2024-02-29|19m35|ydYFqNMQGkM}}]] |
[[Group dynamics]] aim to bring players together.{{web|https://www.ashesofcreation.com/news/group-dynamics/|Group dynamics blog.}} | [[Group dynamics]] aim to bring players together.{{web|https://www.ashesofcreation.com/news/group-dynamics/|Group dynamics blog.}} | ||
− | + | : ''One of the main philosophical pillars behind our design was that [[PvE]] must be impactful and inclusive. We want solo players, small groups and large groups to all have a home within our system.''{{web|https://web.archive.org/web/20180330060949/https://web.archive.org/web/20200824033053/https://ashesofcreation.com/mmo|About Ashes of Creation.}} | |
− | [[Ashes of Creation]] is in development. These systems could change through playtesting and player feedback.{{web|https://www.ashesofcreation.com/news/group-dynamics/|Group dynamics blog.}} | + | * [[Ashes of Creation]] is in development. These systems could change through playtesting and player feedback.{{web|https://www.ashesofcreation.com/news/group-dynamics/|Group dynamics blog.}} |
Versione attuale delle 04:27, 4 mar 2024
Dinamiche di gruppo aim to bring players together.[2]
- One of the main philosophical pillars behind our design was that PvE must be impactful and inclusive. We want solo players, small groups and large groups to all have a home within our system.[3]
- Ashes of Creation is in development. These systems could change through playtesting and player feedback.[2]