Differenze tra le versioni di "Template:Group dynamics"

Da Ashes of Creation Wiki.
Jump to navigation Jump to search
m (Text replacement - "|450px" to "|")
(Update with new information)
 
Riga 1: Riga 1:
[[File:EoUW9A XUAkzbvC.jpg|thumb|]]
+
[[File:Party Invite.png|thumb|[[Alpha-2]] [[Party]] invite [[UI]].{{video|2024-02-29|19m35|ydYFqNMQGkM}}]]
  
 
[[Group dynamics]] aim to bring players together.{{web|https://www.ashesofcreation.com/news/group-dynamics/|Group dynamics blog.}}
 
[[Group dynamics]] aim to bring players together.{{web|https://www.ashesofcreation.com/news/group-dynamics/|Group dynamics blog.}}
  
<blockquote>''One of the main philosophical pillars behind our design was that [[PvE]] must be impactful and inclusive. We want solo players, small groups and large groups to all have a home within our system.''{{web|https://web.archive.org/web/20180330060949/https://web.archive.org/web/20200824033053/https://ashesofcreation.com/mmo|About Ashes of Creation.}}</blockquote>
+
: ''One of the main philosophical pillars behind our design was that [[PvE]] must be impactful and inclusive. We want solo players, small groups and large groups to all have a home within our system.''{{web|https://web.archive.org/web/20180330060949/https://web.archive.org/web/20200824033053/https://ashesofcreation.com/mmo|About Ashes of Creation.}}
  
[[Ashes of Creation]] is in development. These systems could change through playtesting and player feedback.{{web|https://www.ashesofcreation.com/news/group-dynamics/|Group dynamics blog.}}
+
* [[Ashes of Creation]] is in development. These systems could change through playtesting and player feedback.{{web|https://www.ashesofcreation.com/news/group-dynamics/|Group dynamics blog.}}

Versione attuale delle 04:27, 4 mar 2024

Dinamiche di gruppo aim to bring players together.[2]

One of the main philosophical pillars behind our design was that PvE must be impactful and inclusive. We want solo players, small groups and large groups to all have a home within our system.[3]
  • Ashes of Creation is in development. These systems could change through playtesting and player feedback.[2]
  • Video, 2024-02-29 (19:35).
  • 2.0 2.1 Group dynamics blog.
  • About Ashes of Creation.