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Differenze tra le versioni di "Religions"

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The ten deities within [[Ashes of Creation]] formed a pantheon of gods.<ref name="livestream-26-May-2017-10:58">[https://youtu.be/JtG9mB2bREI?t=10m58s Livestream, 26 May 2017 (10:58).]</ref> There was a celestial struggle among the gods that fractured them into good and evil.<ref name="livestream-26-May-2017-15:37">[https://youtu.be/JtG9mB2bREI?t=15m37s Livestream, 26 May 2017 (15:37).]</ref>
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The ten deities within [[Ashes of Creation]] formed a pantheon of gods.<ref name="livestream-26-May-2017-10:58">[https://youtu.be/JtG9mB2bREI?t=10m58s Livestream, 26 May 2017 (10:58).]</ref> There was a celestial struggle among the gods that fractured them into good and evil.{{livestream|26 May 2017|15m37|JtG9mB2bREI}}
  
* There are six [[Religions|religions]] in [[Ashes of Creation]].<ref>[[File:religions2.jpg|350px]]</ref>
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* There are six [[Religions|religions]] in [[Ashes of Creation]].{{quote|religions2.jpg}}
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<blockquote>''We're talking about a pantheon here, not necessarily separate religions. They're all kind of offshoots of who is the better God, or who is the God who identifies best with you.''{{livestream|26 May 2017|15m37|JtG9mB2bREI}}{{ndash|[[Jeffrey Bard]]}}</blockquote>
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<blockquote>''Each God kind of has a specific realm that they relate to in the world and it's creation.''{{livestream|26 May 2017|15m37|JtG9mB2bREI}}{{ndash|[[Steven Sharif]]}}</blockquote>
  
 
== Temples ==
 
== Temples ==
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== Benefits ==
 
== Benefits ==
  
[[Religions|Religion]] is intended to be a motivator, not an aesthetic.<ref name="livestream-8-May-2017-11:14-44:51">[https://youtu.be/3UIqmWTGZ2k?t=2691 Livestream, 8 May 2017 (44:51).]</ref>
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[[Religions|Religion]] is intended to be a motivator, not an aesthetic.{{livestream|8 May 2017|44m51|3UIqmWTGZ2k}}
 
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Choosing a religion enables a player to walk a light or a dark path.{{livestream|26 May 2017|15m37|JtG9mB2bREI}}
Choosing a religion enables a player to walk a light or a dark path.<ref name="livestream-26-May-2017-15:37"/>
 
  
 
== Atheism ==
 
== Atheism ==

Versione delle 21:48, 27 mar 2018

The ten deities within Ashes of Creation formed a pantheon of gods.[1] There was a celestial struggle among the gods that fractured them into good and evil.[2]

We're talking about a pantheon here, not necessarily separate religions. They're all kind of offshoots of who is the better God, or who is the God who identifies best with you.[2]Jeffrey Bard

Each God kind of has a specific realm that they relate to in the world and it's creation.[2]Steven Sharif

Temples

Temples are a unique service building that unlocks at Village (fase 3) of Divine nodes.[5][6]

info-orange.pngAlcune delle seguenti informazioni non sono state confermate di recente dagli sviluppatori e potrebbero non essere nell'attuale roadmap di sviluppo.
  • Temples progress a religion within Verra. There will be competition between religions to build their temple in nodes with vacant temple slots.[1]

Benefits

Religion is intended to be a motivator, not an aesthetic.[8] Choosing a religion enables a player to walk a light or a dark path.[2]

Atheism

Players may choose not to follow a religion.[9]

Ottimizzazioni

Strong religions provide unique augments that can be applied to a player's primary skills.[10][11]

  • Religious augments are considered top-tier achievements within a religion.[10]
  • These augments can be stacked on top of class augments. They will have a give-and-take system based on the choices a player makes.[10]

You're going to have advancement within the religion and within the church that you're a part of. And those advancements are going to be both reflective of the community's development of that religion out in the world: Building temples, building infrastructure for that, completing certain quests for it; and then you will benefit from the community's development of that specific religion via having certain augment abilities that you'll gain access to be able to apply on top of your secondary class augments to skills; and it's going to reflect what the nature of that religion is.[12]Steven Sharif

Progressione

There are player progression paths within a religion.[10][11]

  • Players may follow only one religion at a time.[10][11]
  • Religious progression is based on quests that are only offered to followers of that religion.[10]
  • Religions have a ranking system based on a player's performance in these quests and the number of quests completed.[10][13]
  • Changing religion will cause loss of progress in a player's previous religion.[10][11]
It depends on their dedication to the religion itself; their performance when it comes to certain religion's religious objectives; their contribution to the development of that religion within the world. There's a lot of different markers that we use at each stage to determine how they progress within the religion.[14]Steven Sharif

Shrines

info-orange.pngAlcune delle seguenti informazioni non sono state confermate di recente dagli sviluppatori e potrebbero non essere nell'attuale roadmap di sviluppo.

Players may be able to build shrines on their freehold plot, based on their progression within their religion.[15]

  • Shrines may grant access to certain tithes that can be made to your deity.[15]
  • These could be a stepping-stone to unlock deeper progression within a religion.[15]
  • Shrines will not provide the same benefits as Temples but they are the "next best thing".[15]
  • Players may be able to pay to use other player's freehold shrines.[15]

See also

Riferimenti