Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Differenze tra le versioni di "Starting areas"
Lex (discussione | contributi) m |
Lex (discussione | contributi) m |
||
Riga 1: | Riga 1: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Starting areas}} | {{Starting areas}} | ||
Versione delle 19:31, 25 nov 2017
Starting areas (starting zones) are located in the ruined cities of the four ancient races of Verra.[3]
- Starting areas are located near one of the four divine gateways where players spawn into the world.[3][4]
- Starting areas are not part of the node system.[8][4]
- Each race has its own starting area.[9]
- Starting areas include expeditionary NPC settlements that serve as initial quest origination points.[4] Lore-wise, these settlements represent scouts that were sent ahead of the main expedition back to Verra.[11]
A problem that a lot of MMOs have is that those starting areas become just vacant of players and it's so sad because the greatest aspect of an MMO is that community that you get to experience, so one of the great things about the node system is that it really works from new player acquisition standpoint, where these nodes tend to develop larger near the starting location areas around the world; and it brings these players back to those locations if they're citizens and want services within those cities. So, as new players enter the world they're going to actually be surrounded most likely by more population because people are coming back to those larger nodes.[12] – Steven Sharif
Tul'nar starting area
Tulnar have a starting area that does not involve a divine gateway.[5]
- Punti di interesse exist that represent Tulnar NPC structures in a similar fashion to the starting areas around divine gateways.[4]
- Tulnar have the same option of starting at any of the divine gateways as other races.[7]
- Tulnar have the same option of starting at any of the divine gateways. Their civilization, though within the underrealm, has also begun to explore the surface.[7] – Steven Sharif
Unlike the other races, the Tulnar won’t be returning to Verra. Instead they will be returning to the surface from the Sottorealtà for the first time in generations.[13]
- The Sottorealtà itself does not have a divine gateway.[6]
Alpha zero
In Alpha-0, players started at an Empyrean divine gateway.[14]
See also
Riferimenti
- ↑ Trasmissione in diretta, 2020-03-28 (32:30).
- ↑ 2.0 2.1 Trasmissione in diretta, 2020-07-25 (1:03:03).
- ↑ 3.0 3.1
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5
- ↑ 5.0 5.1 5.2 5.3 Trasmissione in diretta, 2017-10-16 (53:58).
- ↑ 6.0 6.1
- ↑ 7.0 7.1 7.2
- ↑ Trasmissione in diretta, 2023-08-31 (15:51).
- ↑ Trasmissione in diretta, 2017-05-19 (29:25).
- ↑
- ↑ 11.0 11.1 Trasmissione in diretta, 2017-07-28 (25:20).
- ↑ Video, 2018-04-05 (40:08).
- ↑ Trasmissione in diretta, 2017-05-17 (5:49).
- ↑ Trasmissione in diretta, 2017-09-03 (33:28).