Siege participation
Non-registered combatants are not permitted on the siege field in castle or node sieges.[1]
- Alpha-1 castle sieges are located in a separate zone that is accessible via a NPC teleporter.[2][3][4][5]
- Assedi del castello (in the final game) may or may not be instanced.[4][6]
- Players could potentially intercept stragglers with the guild war or flagging system en route to the siege field.[8]
Lower level characters will have usefulness in mass combat that does not depend on their level, such as manning siege weapons, helping repair fortifications, bringing proximity-based buffs to key positions, using stealth or scaling walls. These types of things are relevant to the tide of battle and do not require the player to be max-level or have high combat stats.[9]
Assedi
Assedi in Ashes of Creation refer to:
- Assedi del castello, where guilds battle to occupy one of five Castelli della Gilda.[11]
- Assedi al nodo, which are open world battles fought to destroy nodes.[12]
The risk versus reward relationship, when, say for instance, you've dedicated time towards building a node and other players have dedicated that equivalent time towards sieging the node, there's going to be a pitched battle between those players... They spend that time doing this because they care passionately about having access to that content.[13] – Steven Sharif
Server prime-time
Gli eventi PvP basati su obiettivi come assedi al nodo, assedi al castello, guerre di gilda, e guerre ai nodi accadranno durante le ore di punta tra le 3 e le 9 di sera orario del server. Tutto ciò deve essere testato.[14][15][16]
- Le guerre di gilda e le guerre ai nodi possono essere dichiarate in qualunque momento, ma gli obiettivi appariranno soltanto durante le ore di punta.[17]
Siege alliances
When a siege begins, temporary alliances are formed among attackers and defenders.[18]
- For node sieges, citizens of the node or provincial nodes being attacked are automatically registered as defenders.[19]
- There are many reasons to participate as an ally in the attack or defence of other nodes.[20]
- Titles.
- Items.
- Materials.
- Money.
- Social bonds.
Many incentives exist that can benefit your node and yourself personally by participating in the attack or defense of cities. These range from titles, to items, to materials, to money. Additionally, aiding others may help you strengthen bonds when your assets are threatened.[20] – Steven Sharif
Spectating battles
The ability to spectate battles, such as Assedi is being looked into.[21]
One of the issues I did have about that system in Lineage 2, was like certain people just have alt accounts logged in and tuned into that thing; and like they would then utilize that information. Which, I guess is a means of information gathering. But it's maybe too easy of one. So we're - like i said - we're just looking into that. I haven't decided on that yet.[21] – Steven Sharif
See also
Riferimenti
- ↑
- ↑
- ↑ Trasmissione in diretta, 2021-04-30 (41:18).
- ↑ 4.0 4.1 4.2 4.3 Podcast, 2021-04-11 (49:40).
- ↑ Blog: Creative Director's Letter, April 14 2021
- ↑
- ↑
- ↑
- ↑ Colloquio, 2020-07-08 (1:12:51).
- ↑ Colloquio, 2018-08-08 (13:42).
- ↑
- ↑ Blog - Know Your Nodes - Advance and Destroy.
- ↑ Trasmissione in diretta, 2017-05-22 (38:44).
- ↑ Colloquio, 2020-07-29 (31:05).
- ↑ Colloquio, 2020-07-18 (13:13).
- ↑ Colloquio, 2020-07-08 (22:37).
- ↑
- ↑
- ↑
- ↑ 20.0 20.1 Official Livestream - May 4th @ 3 PM PST - Q&A
- ↑ 21.0 21.1 Colloquio, 2018-08-17 (26:38).