It's the fourth anniversary of Ashes of Creation Wiki! Thanks for all of your wonderful support over the years.
Ashes of Creation Wiki
Ashes of Creation Wiki ha lo scopo di acquisire una conoscenza accurata e confermata su Ceneri della creazione. Le 15 230 pagine di questo wiki sono aggiornate ogni giorno con le ultime informazioni di Intrepid Studios. Tutti possono contribuire a questo wiki.
Ashes of Creation
Information relevant to the ongoing development of Ashes of Creation.
- Ashes of Creation (overview), Gameplay, Pilastri di disegno, Interfaccia utente
- Intrepid Studios, Pietre miliari, Creative Director's letters, Developer Diaries, Newsletter, Press releases
- Media, Livestreams, Video, Concept Art, Screenshot, 3D renders, Interviste, Wallpapers
- Programma di rilascio, Alpha-1, Alpha-2
- Kickstarter, Estate crowdfunding, Negozio di cosmetici, Pre-order packs, Merchandise
- Franchise, Ashes of Creation Apocalypse
Storia coinvolgente e coinvolgente
Topics that reflect the past and the present of Verra.
- Classi, Archetipi, Ruoli
- Gare, Religioni
- Abilità, Aumenta
- Lore, Story arcs
- Ruolo, Social animations
- Mappa del mondo, Punti di interesse, Climate
- Ambienti, Sottorealtà, Sottomarino
Topics that describe how the world of Verra evolves based on player activity.
- Nodi, Node types, Node stages, Zona di influenza
- Economia, Player businesses, Auction houses
- Classi artigiane, Raccolta, Elaborazione, Crafting
- Missioni, Events, Attività
- Navale, Combattimento navale, Navi
- Boss del mondo, Monete del mostro
- Destructible environments
Ashes of Creation will be a living, breathing, reactive world. Your actions will shape the Zones of Influence, leveling Nodes to form massive Cities, and create the story of the world that everyone experiences. – Margaret Krohn
Interazione del giocatore
Game systems and mechanics that foster player interaction.
- Dungeon, Incursioni, Combattimento
- Gilde, Guild Halls, Fortezze della Gilda, Castelli della Gilda
- Dinamiche di gruppo, Saccheggio
- Organizzazioni sociali
- Giochi di società
We decided to focus on mechanics that bring the idea of community to the forefront. To get people to interact with each other meaningfully – not just to conquer a raid boss, or to get some coin from a faceless auction house, but to maybe save a city. A city that all the local residents had a stake in. A city that the players had spent weeks or months developing; the defense of that city, the attack on that city! Or building a world together as a community choosing our own fate with our friends. We believe that’s going to be a story far more memorable and far more meaningful to players than just about anything we can come up with.
Agenzia di gioco
Systems that grow and shape player experiences in the game.
- Armi, Armatura
- Progressione, Livellamento
- Alloggiamento, Alloggiamento del nodo, Appartamenti, Freeholds
- Monta, Muli, Draghi
- Creatore del carattere, Gear appearance
- Cosmetici, Skins, Costumes, Accessories
- Inventario, Consumables
We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose. – Steven Sharif
Rischio contro ricompensa
Activities that reward daring adventurers and foster meaningful conflict.
- World PvP, Caravan, Guild Wars
- Nodo assedi, Assedi del castello
- Player corruption, Cacciatori di taglie
- Successi, Leader boards, Trophy park
- Esplorazione, Caccia al tesoro
- Stock exchange (sharemarket)
The risk versus reward relationship, when, say for instance, you've dedicated time towards building a node and other players have dedicated that equivalent time towards sieging the node, there's going to be a pitched battle between those players... They spend that time doing this because they care passionately about having access to that content. – Steven Sharif
If you wish to become an editor or translator, please drop by our Discord and introduce yourself.
- We do ask that contributors please read and adhere to the Style guidelines when editing or adding new articles.
- Avvio di una nuova pagina
- Modifica di pagine
- Creating and editing translations
- Incorporamento di immagini e video
- Creating and editing transcripts
- Using templates
- Formatting content
- Ashes of Creation Wiki's TODO list
- A reactive world - Nodes.
- Livestream, 2021-05-28 (1:05:29).
- Dillias diary.
- Livestream, 2018-02-09 (33:50).
- Blog - Know Your Nodes - The Basics.
- Livestream, 2018-01-18 (16:34).
- Livestream, 2018-02-09 (4:42).
- Video, 2018-02-24 (0:01s).
- Ashes of Creation - A new Beginning.
- Livestream, 2019-09-27 (50:01).
- Livestream, 8 April 2018 (AM) (27:26).
- Video, 2017-07-16 (0:01).
- Livestream, 2017-05-22 (38:44).
- Video, 2019-04-12 (0:00).